Pharast 22, 4713, part 2
With combat already engaged and with the wall of force blocking their escape from the throne room, the Coopers have no choice but to pursue their attack against Thurl Merosska and cultists of the Howling Hatred. Ruddy fires an arrow from his crossbow, and Thurl is blinded. Earl strikes one of the Feathergale Knights down to the ground, while Thorne lands several blows on the other Knight. Struck by a cold ice strike, Naga uses his vampiric touch ability to heal himself.
Now blinded, Thurl teleports away from the battle. As the knights fight back and the priests casts spells, Earl crushes one of the knights' skull in. Naga casts fireball, blasting all of the enemies along with Thorne. Whalerider and Daryle attack the other wall of force that blocks the staircase and manage to break through. At the same time, Thurl's delayed blast fireballs explode, killing the remaining Howling Hatred members and severely injuring Thorne.
With the battle now over, Earl picks up the great horn hung on the wall behind the marble throne. He blows in it, which calls forth the djinni Daryle and her sister Darelle had previously encountered. The djinni is clearly unimpressed with a new master summoning him, and he inquires as to which favor his master would like to see accomplished. Earl looks at the djinni, and immediately wishes that the djinni would grant him the ability to free him. The djinni tells him what words should be said to free him, and Earl utters them. The djinni, visibly relieved, bows low to the monk, then departs the Material Plane in a puff of blue smoke.
The party takes a breath before discussing what to do next. Should they return to Red Larch to check on the threat of releasing an orb of destruction Aerisi's minions had made? Should they pursue their exploration of the tunnels leading either towards the Black Earth or the Crushing Wave? Should they continue investigating how Thorne and Dhukhean were transported away from Tyar-Besil?
Coopers decide to head towards the section of Tyar-Besil controlled by the Crushing Wave, the only of the four cults they have yet to overtly confront.
Once again they pass through the heavy iron door, and enter a residential section of Tyar-Besil.After about two miles of travel through endless ruins of houses that have been thoroughly looted over the ages, the party finds itself in front of a similar iron door. This one is covered in graffiti left by Howling Hatred cultists. Thorne takes a quick look at the heavy lock, grabs his tools, and picks the lock opened. Carefully pushing the door, they come into a short tunnel leading to another commercial area of Tyar-Besil.
This area is well traveled here, and Daryle easily finds footsteps on the floor leading away from this room. Thorne enters one of the rooms, and is ambushed by bugbears wearing uniforms of the Crushing Wave. He attempts to convince them he's from the Crushing Wave, but he accidentally insults them, and they slash at the rogue. He runs away back to his party, closely followed by two of the bugbears. Seeing the large group, the lead bugbear yells to the others behind him to get reinforcements.
As the battle rages, a large bearded man with lightning shooting out of a missing eye joins the fray with six other cultists. Earl yells that it's all a misunderstanding, that he and the party are agents of the Crushing Wave who have infiltrated the Black Earth and were reporting back. The fighting subsides, and Thorne is eventually able to convince Morbeoth to take them to the Crushing Wave leadership.
Accompanied by heavily armed guards, the Coopers cross two bridges and enter a large room currently converted into the Temple of Elemental Water, where a religious service is taking place. Darelle, Naga, Ruddy and Daryle recognize one of the men at the front of the room as Joliver Grimsaw, the man in charge of Rivergard Keep.
When the service concludes, the party is escorted to the altar, where they are confronted by Gar Shatterkeel, prophet of the Crushing Wave. Grimsaw recognizes them as agents he sent to attack the Eternal Flame earlier in the year. They report their exploits and how they destroyed the tower, only to find themselves underground in an epic struggle with the Howling Hatred. Thorne mentions that the cultists of the Howling Hatred have captured a dwarf and are bleeding him in their ultimate redoubt.
After a lengthy conversation, Gar Shatterkeel agrees to outfit the Coopers and provide them with shock troops and directions to infiltrate the Howling Hatred once again, free the dwarf, and bring him to the Crushing Wave. The Coopers begin their preparations...
Showing posts with label Aerisi Kalinoth. Show all posts
Showing posts with label Aerisi Kalinoth. Show all posts
Friday, April 12, 2019
Friday, March 29, 2019
Fighting the Howling Hatred
Pharast 22, 4713, part 1
After a restful night spent in the Great Hall, the Coopers wake up and prepare a hearty breakfast. Now healed and ready for more adventure, they take the barricade apart and pursue their exploration of Tyar-Besil. They return to the marketplace, looking inside every doorway to make sure enemies are not waiting for them. Ruddy returns to one of the doors they haven't yet opened. He carefully listens, but hears nothing. Slowly, the gnome pushes the door open, revealing the forge. Rubble covers most of the floor, and all that remains are an anvil weighing over 800 pounds, and a set of large bellows broken beyond repair. In one of the corners, he spots Thorne covered in chains and gagged.
Having disappeared a few hours earlier, the rogue is bloodied and exhausted. After his long trip to the sacrificial stone where he last saw Dhukhean tied and left bleeding to death, Thorne was transported back to this room by several cultists who discussed among themselves Aerisi Kalinoth's plans to release an orb of destruction in Red Larch. Though the thugs were whispering among themselves, Thorne was fairly certain that this was all a performance directed at him.
Ruddy ungags the rogue. Thorne tells him about Aerisi Kalinoth's plans with the orb of destruction. The gnome is concerned, but, with Thorne's assessment, assumes the threat was made to get them to leave Tyar-Besil. Nevertheless, Ruddy shares this information with the rest of the Coopers. After a short conversation, the party decides to continue their exploration.
Entering a large room, they find that an enormous purple worm once chewed its way through the floor, but was felled by dwarves. The dead worm's skeleton remains lodged in the ground, providing access to a tunnel heading further underground. Earl and Naga climb down the tunnel, and walk for over six miles, slowly dropping deeper into the earth, until they make the decision to return back to Tyar-Besil.
Continuing their exploration, Daryle and Darelle come upon a djinni carving a stone pillar. He looks mightily displeased to be here, but appears to be performing an assigned task. He tells the sisters that finding the horn will grant him his freedom.
At the same time and pursuing by now a patented Cooper policy of exploring multiple areas with significant distances between them at once, Whalerider heads towards a tunnel heading north, only to stumble upon a patrol of bugbears wearing the livery of the Black Earth. He makes an expeditious retreat, meets up with Ruddy, and the two of them quickly dispatch the bugbears. Returning from their exploration, Daryle suggests building a barricade in the tunnel to prevent access to Black Earth patrols. The Coopers quickly do so, and proceed to return near their original entry point into Tyar-Besil.
Carefully walking into a hallway heading east, they arrive near another door. Ruddy listens to the door, hears nothing. Whalerider listens and hears stone on stone grinding. The catfolk opens the door quietly, and takes a look. Inside are two large wheels being spun by eight Howling Hatred initiates, who in turn are being whipped by two Howling Hatred priests. A quick conference among the Coopers, and they determine not to enter. Daryle spikes the spinning door shut, and the party moves on.
Returning from their escapade in the tunnel, Naga and Earl come across the body of Whalerider's dead cat. It has been slain by several arrows, and Naga recognizes the fletching as being Daryle's. They track the Coopers down, and encounter them as they stand by a heavy iron door barred on their side. Whalerider listens to the door, but he hears nothing. He attempts to pick the locks, but fails miserably. Thorne steps up and uses his great tools, but he too fails and breaks his favorite lockpick. Ruddy smashes the locks, but notices that there are traps placed on the door. Earl goes through the door and doesn't trigger the trap. On the other side are several signs displaying warnings that this is Howling Hatred territories, but they have been angrily defaced. Earl returns to his side and reports what he saw. Naga angrily returns the arrows to Daryle. The ranger is confused as to how her arrows could have killed the cat.
Returning to the Great Hall, they are confronted by none other than Thurl Merosska and his Howling Hatred accomplices. The battle begins in earnest, with a similar strategy once encountered by the Coopers on the previous day when the Howling Hatred priests used walls of forces to effectively split the party apart. Can the Coopers survive such a concentrated assault?
After a restful night spent in the Great Hall, the Coopers wake up and prepare a hearty breakfast. Now healed and ready for more adventure, they take the barricade apart and pursue their exploration of Tyar-Besil. They return to the marketplace, looking inside every doorway to make sure enemies are not waiting for them. Ruddy returns to one of the doors they haven't yet opened. He carefully listens, but hears nothing. Slowly, the gnome pushes the door open, revealing the forge. Rubble covers most of the floor, and all that remains are an anvil weighing over 800 pounds, and a set of large bellows broken beyond repair. In one of the corners, he spots Thorne covered in chains and gagged.
Having disappeared a few hours earlier, the rogue is bloodied and exhausted. After his long trip to the sacrificial stone where he last saw Dhukhean tied and left bleeding to death, Thorne was transported back to this room by several cultists who discussed among themselves Aerisi Kalinoth's plans to release an orb of destruction in Red Larch. Though the thugs were whispering among themselves, Thorne was fairly certain that this was all a performance directed at him.
Ruddy ungags the rogue. Thorne tells him about Aerisi Kalinoth's plans with the orb of destruction. The gnome is concerned, but, with Thorne's assessment, assumes the threat was made to get them to leave Tyar-Besil. Nevertheless, Ruddy shares this information with the rest of the Coopers. After a short conversation, the party decides to continue their exploration.
Entering a large room, they find that an enormous purple worm once chewed its way through the floor, but was felled by dwarves. The dead worm's skeleton remains lodged in the ground, providing access to a tunnel heading further underground. Earl and Naga climb down the tunnel, and walk for over six miles, slowly dropping deeper into the earth, until they make the decision to return back to Tyar-Besil.
Continuing their exploration, Daryle and Darelle come upon a djinni carving a stone pillar. He looks mightily displeased to be here, but appears to be performing an assigned task. He tells the sisters that finding the horn will grant him his freedom.
At the same time and pursuing by now a patented Cooper policy of exploring multiple areas with significant distances between them at once, Whalerider heads towards a tunnel heading north, only to stumble upon a patrol of bugbears wearing the livery of the Black Earth. He makes an expeditious retreat, meets up with Ruddy, and the two of them quickly dispatch the bugbears. Returning from their exploration, Daryle suggests building a barricade in the tunnel to prevent access to Black Earth patrols. The Coopers quickly do so, and proceed to return near their original entry point into Tyar-Besil.
Carefully walking into a hallway heading east, they arrive near another door. Ruddy listens to the door, hears nothing. Whalerider listens and hears stone on stone grinding. The catfolk opens the door quietly, and takes a look. Inside are two large wheels being spun by eight Howling Hatred initiates, who in turn are being whipped by two Howling Hatred priests. A quick conference among the Coopers, and they determine not to enter. Daryle spikes the spinning door shut, and the party moves on.
Returning from their escapade in the tunnel, Naga and Earl come across the body of Whalerider's dead cat. It has been slain by several arrows, and Naga recognizes the fletching as being Daryle's. They track the Coopers down, and encounter them as they stand by a heavy iron door barred on their side. Whalerider listens to the door, but he hears nothing. He attempts to pick the locks, but fails miserably. Thorne steps up and uses his great tools, but he too fails and breaks his favorite lockpick. Ruddy smashes the locks, but notices that there are traps placed on the door. Earl goes through the door and doesn't trigger the trap. On the other side are several signs displaying warnings that this is Howling Hatred territories, but they have been angrily defaced. Earl returns to his side and reports what he saw. Naga angrily returns the arrows to Daryle. The ranger is confused as to how her arrows could have killed the cat.
Returning to the Great Hall, they are confronted by none other than Thurl Merosska and his Howling Hatred accomplices. The battle begins in earnest, with a similar strategy once encountered by the Coopers on the previous day when the Howling Hatred priests used walls of forces to effectively split the party apart. Can the Coopers survive such a concentrated assault?
Friday, March 1, 2019
The Coopers encounter their first Prophet
Pharast 21, 4713, part 2
As the distant chorus resumes its dreadful hymn, the Coopers continue their exploration of the Howling Hatred Temple. Turning a corner, they see the swiftly flowing river on their left a water fall dropping beyond view, with a roar almost covering the hymn. The path continues and meets two stone doors on the east side.
Dhukhean checks the stone doors for any dwarven markings, and he finds an antique dwarven script that indicates this room to be the great hall. Thorne steps to one of the door, oils the central pole, and quietly pushes it open. The great hall's ceiling is over twenty feet tall, and is supported by large stone pillars on both side. In the middle is a central pit from which blows a hurricane-force wind, moving upwards and disappearing in a similarly-sized opening in the ceiling. On the other side of the pit stand seven humans wearing Howling Hatred vestments. Four of them are cloaked in a light blue cape and wear feather masks covering most of their faces.
Two more individuals wear armor and stand behind the central figure, clearly a Howling Hatred priest. He faces the wind blowing from the pit, and thought the roars of the wind are so loud nothing else can be heard, he is clearly conducting some sort of religious service. Behind them are two stately stair cases, which climb past the great hall's ceiling.
Thorne enters the room and stealthily hides behind a pillar. Daryle follows him and takes point on the other side, followed by Ruddy. Dhukhean assumes the rear but remains outside. Naga, Earl and Darelle, for their part, noticed the double stone doors behind the cultists on the other side of the great hall and decide to circle back on the path and take the enemy by surprise.
Ruddy shoots an arrow, hitting one of the initiates, quickly followed by Daryle. Thorne maneuvers himself and stabs another one of the initiates. Alerted to their presence, the cultists assume a combat position. Two of the initiates charge Thorne, while one of the Hurricanes casts a spell and creates a wall of force separating the room in two. The priest moves towards Thorne and casts hold person, paralyzing the rogue. The remaining cultists assume a fighting position next to the wall of force, ready to strike when the wall collapses.
Seeing this turn of events, Dhukhean opens the door with a flourish, hoping to attract the cult's attention, and walks to the wall of force, hitting it as hard as he can. It doesn't make a dent. Concentrating, the dwarf swings again, and this time he notices some of the magical energy is dissipated and the wall wobbles a bit. Encouraged, the dwarf continues to hit it, while the initiates on the other side make rude gestures at him strongly implying that his mother was nothing more than a lilly-livered slate-carving dung-eating pebble. In the back, both Hurricanes have been performing arcane motions, but Dhukhean is not able to decipher their meaning.
Sensing the futility of attempting to penetrate the wall, Daryle and Ruddy decide to follow the other group and round the great hall, use the back entrance and surprise the priest and his acolytes. They exit the great hall and turn right, heading north.
In the great hall, Thorne is roughly grabbed by two initiates, and he is carried up the stairs, followed by the priest. The two Hurricanes move back, then as Dhukhean strikes the wall of force one more time, it shatters on impact. The dwarf barely has time to enjoy his success, however, before he is engulfed in two delayed blast fireballs and one fireball, all cast at the center of the room. A well-toasted Dhukhean, his beard singed, falls to the floor, unconscious.
Meanwhile, even before the confrontation in the great hall begun, Naga, Earl and Darelle traversed the bridge and headed east, rounding the corner and seeing the east doors of the great hall. Unfortunately, sitting on top of a pillar bridge stood a large purple wyvern and its rider, clad in metal garb. Darelle sends a tree token to inform her sister Daryle they are being attacked by a wyvern and therefore will be delayed.
Naga is the first to react, and he casts phantasmal killer at the rider and the wyvern. The fear is too much for the rider, who falls to his death in the lake. The wyvern, however is unaffected and immediately swoops down from the pillar, striking the tiefling. Earl the monk, almost as if he was someone completely different during this encounter, suddenly lose his monk abilities and acquires sorcerous powers. He casts black tentacles on the wyvern, which gets entangled, while Darelle summons a griffon that attacks the wyvern, and launches her own strikes against it. The lizard manages to free itself, and the combat continues. Naga is thrown in the fast-moving waters, but flies out and lands on the path again, only to be struck by the wyvern. Earl becomes invisible, casts form of the dragon II on himself, and attacks the wyvern. Turning away from the tiefling, the wyvern strikes at Earl's dragon form, and the two become entangled. A few good hits finally finish the wyvern off, and it falls on the bridge. Naga emerges from his rage and drops to the floor, too winded to do much of anything else.
Emerging from the great hall, Daryle receives her sister's message. Turning the corner, she and Ruddy run into a patrol of two initiates, a Howling Hatred priest, and one of the bird men. They were already on the move, attracted by the sounds of battle on the other bridge. They instead divert their attention to the ranger and the gnome.
Ruddy and Daryle fire their weapons and manage to knock the two acolytes into the river, and they are soon swallowed by the water fall. The Howling Hatred priest and the featherbeak, however, are not so easily dealt with. The priest casts plague storm but it has no effect on the gnome and the ranger, while the featherbeak charges the two of them. Violent combat continues for a few minutes, but eventually the Coopers are triumphant. Daryle loots the priest's body, while Ruddy searches the dead featherbeak. This accomplished, they pursue the path around the outside of the great hall. Daryle turns the corner and proudly holds up the priest's feather mask, only to see the dead wyren draped over the bridge, and her friends taking a well-deserved rest.
While most of the Coopers recover by the great hall, Thorne is carried to a large room. The floor of this room features an extensive map of the Sumber Hills, showing the location of Tyar-Besil as well as several other cities within the dwarven kingdom of Belsimer. Sitting on a marble throne at the end of the chamber is a beautiful winged elf maiden, holding a elegantly crafted spear in her right hand. The initiates slap heavy magical irons on the rogue's hands and legs, binding them. Releasing the hold person spell, she welcomes Thorne by name, and thanks him for bringing her the dwarf. She informs the rogue she sees great potential in a profitable relationship between him and her. Thorne thanks her, and inquires what that might be. She tells she she will show him. First, she asks her Howling Hatred Priest to secure Dhukhean. The priest walks over, and drops a small blue fluorite of slumber on the dwarf's chest. The initiates pick up the dwarf with difficulty, while the Hurricane guides the rogue down the stairs, into the pit where the wind has inexplicably changed directions, and through a system of caves.
Thus, a chained Thorne and an unconscious Dhukhean are brought to the altar of the Howling Hatred caves. While still in his bindings Thorne is chained to the floor about 30 feet away from the altar, while Dhukhean is laid on top of the altar. As Aerisi walks away, she whispers to the rogue that his contribution to the success of the Howling Hatred will be to assist her in opening the portal to release Yan-C-Bin from his elemental prison ...
As the distant chorus resumes its dreadful hymn, the Coopers continue their exploration of the Howling Hatred Temple. Turning a corner, they see the swiftly flowing river on their left a water fall dropping beyond view, with a roar almost covering the hymn. The path continues and meets two stone doors on the east side.
Dhukhean checks the stone doors for any dwarven markings, and he finds an antique dwarven script that indicates this room to be the great hall. Thorne steps to one of the door, oils the central pole, and quietly pushes it open. The great hall's ceiling is over twenty feet tall, and is supported by large stone pillars on both side. In the middle is a central pit from which blows a hurricane-force wind, moving upwards and disappearing in a similarly-sized opening in the ceiling. On the other side of the pit stand seven humans wearing Howling Hatred vestments. Four of them are cloaked in a light blue cape and wear feather masks covering most of their faces.
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| Howling Hatred Hurricanes |
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| Howling Hatred Priest |
Thorne enters the room and stealthily hides behind a pillar. Daryle follows him and takes point on the other side, followed by Ruddy. Dhukhean assumes the rear but remains outside. Naga, Earl and Darelle, for their part, noticed the double stone doors behind the cultists on the other side of the great hall and decide to circle back on the path and take the enemy by surprise.
Ruddy shoots an arrow, hitting one of the initiates, quickly followed by Daryle. Thorne maneuvers himself and stabs another one of the initiates. Alerted to their presence, the cultists assume a combat position. Two of the initiates charge Thorne, while one of the Hurricanes casts a spell and creates a wall of force separating the room in two. The priest moves towards Thorne and casts hold person, paralyzing the rogue. The remaining cultists assume a fighting position next to the wall of force, ready to strike when the wall collapses.
Seeing this turn of events, Dhukhean opens the door with a flourish, hoping to attract the cult's attention, and walks to the wall of force, hitting it as hard as he can. It doesn't make a dent. Concentrating, the dwarf swings again, and this time he notices some of the magical energy is dissipated and the wall wobbles a bit. Encouraged, the dwarf continues to hit it, while the initiates on the other side make rude gestures at him strongly implying that his mother was nothing more than a lilly-livered slate-carving dung-eating pebble. In the back, both Hurricanes have been performing arcane motions, but Dhukhean is not able to decipher their meaning.
Sensing the futility of attempting to penetrate the wall, Daryle and Ruddy decide to follow the other group and round the great hall, use the back entrance and surprise the priest and his acolytes. They exit the great hall and turn right, heading north.
In the great hall, Thorne is roughly grabbed by two initiates, and he is carried up the stairs, followed by the priest. The two Hurricanes move back, then as Dhukhean strikes the wall of force one more time, it shatters on impact. The dwarf barely has time to enjoy his success, however, before he is engulfed in two delayed blast fireballs and one fireball, all cast at the center of the room. A well-toasted Dhukhean, his beard singed, falls to the floor, unconscious.
Meanwhile, even before the confrontation in the great hall begun, Naga, Earl and Darelle traversed the bridge and headed east, rounding the corner and seeing the east doors of the great hall. Unfortunately, sitting on top of a pillar bridge stood a large purple wyvern and its rider, clad in metal garb. Darelle sends a tree token to inform her sister Daryle they are being attacked by a wyvern and therefore will be delayed.
Naga is the first to react, and he casts phantasmal killer at the rider and the wyvern. The fear is too much for the rider, who falls to his death in the lake. The wyvern, however is unaffected and immediately swoops down from the pillar, striking the tiefling. Earl the monk, almost as if he was someone completely different during this encounter, suddenly lose his monk abilities and acquires sorcerous powers. He casts black tentacles on the wyvern, which gets entangled, while Darelle summons a griffon that attacks the wyvern, and launches her own strikes against it. The lizard manages to free itself, and the combat continues. Naga is thrown in the fast-moving waters, but flies out and lands on the path again, only to be struck by the wyvern. Earl becomes invisible, casts form of the dragon II on himself, and attacks the wyvern. Turning away from the tiefling, the wyvern strikes at Earl's dragon form, and the two become entangled. A few good hits finally finish the wyvern off, and it falls on the bridge. Naga emerges from his rage and drops to the floor, too winded to do much of anything else.
Emerging from the great hall, Daryle receives her sister's message. Turning the corner, she and Ruddy run into a patrol of two initiates, a Howling Hatred priest, and one of the bird men. They were already on the move, attracted by the sounds of battle on the other bridge. They instead divert their attention to the ranger and the gnome.
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| Howling Hatred Featherbeaks |
Ruddy and Daryle fire their weapons and manage to knock the two acolytes into the river, and they are soon swallowed by the water fall. The Howling Hatred priest and the featherbeak, however, are not so easily dealt with. The priest casts plague storm but it has no effect on the gnome and the ranger, while the featherbeak charges the two of them. Violent combat continues for a few minutes, but eventually the Coopers are triumphant. Daryle loots the priest's body, while Ruddy searches the dead featherbeak. This accomplished, they pursue the path around the outside of the great hall. Daryle turns the corner and proudly holds up the priest's feather mask, only to see the dead wyren draped over the bridge, and her friends taking a well-deserved rest.
While most of the Coopers recover by the great hall, Thorne is carried to a large room. The floor of this room features an extensive map of the Sumber Hills, showing the location of Tyar-Besil as well as several other cities within the dwarven kingdom of Belsimer. Sitting on a marble throne at the end of the chamber is a beautiful winged elf maiden, holding a elegantly crafted spear in her right hand. The initiates slap heavy magical irons on the rogue's hands and legs, binding them. Releasing the hold person spell, she welcomes Thorne by name, and thanks him for bringing her the dwarf. She informs the rogue she sees great potential in a profitable relationship between him and her. Thorne thanks her, and inquires what that might be. She tells she she will show him. First, she asks her Howling Hatred Priest to secure Dhukhean. The priest walks over, and drops a small blue fluorite of slumber on the dwarf's chest. The initiates pick up the dwarf with difficulty, while the Hurricane guides the rogue down the stairs, into the pit where the wind has inexplicably changed directions, and through a system of caves.
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| Aerisi Kalinoth, Prophet of Elemental Air |
Thus, a chained Thorne and an unconscious Dhukhean are brought to the altar of the Howling Hatred caves. While still in his bindings Thorne is chained to the floor about 30 feet away from the altar, while Dhukhean is laid on top of the altar. As Aerisi walks away, she whispers to the rogue that his contribution to the success of the Howling Hatred will be to assist her in opening the portal to release Yan-C-Bin from his elemental prison ...
Friday, February 15, 2019
The Ruins of Tyar-Besil
Pharast 19, 4713
The Coopers regroup at the Swinging Sword Inn in Red Larch for a hearty breakfast. Thorne and Earl do not join them, and when Daryle looks for them, she finds that they did not sleep in their oom. Even though the snow has held off for the last few days, the temperature remains below freezing, and locals grumble that it has never been this cold, and furthermore, the snow should be melting by now. Naga reveals to Dhukhean that they discovered a secret passage in the Shrine of the Tender Oath that supposedly lead to Tyar-Besil.
After discussing the potential implications of this discovery, Dhukhean proposes that they should enter the city first, and summon one of the Princes of the Apocalypse so they could kill it. The rest of the party shouts his idea down. It seems like a bad idea to help one of the cults achieve its objective. The Coopers decide to head out back to the Shrine of the Tender Oath and explore the tunnel to make sure that it does in fact connect to the ancient dwarven stronghold. After acquiring provisions and settling their affairs, they board Darelle's cloud and they float away.
Pharast 21, 4713
The Cooper's cloud arrives over the Vale of Dancing Waters. After landing, they meet with Ingrard, the dwarven priestess who's in charge of the Shrine of the Tender Oats. She's surprised to see them return so soon, but she's pleased and hopeful that they brought food to allay their worries. Unfortunately they did not, but they ask her again if they can pursue their exploration of the shrine. She readily agrees, and also shares with them that last evening, as the sun set, she saw a large dragon fling towards the west. The light that glittered off it was red. The Eternal Flame appears to be on the move.
Dhukhean inquires if Ingrard knows anyone who has studied the weather patterns and could help figure out what is happening. She replies in the negative, but mentions that Bernard Lachance, a sage in Yartar, might be able to help them. She also knows of a few druids who dwell in the Sumber Hills, but they are harder to find this time of year.
Leaving the priestess behind, the Coopers return to the old temple and place the great axe on the altar to open the secret door. As they head down, Dhukhean notices that the stairs were clearly built by dwarves, but that their uneven construction either suggests carelessness or some sort of devious trap. The group proceeds carefully down the stairs. The tunnel is very narrow, and everyone aside from Dhukhean and Ruddy has to bend down and walk sideways to avoid touching the stone wall. Over the next four hours they travel approximately four miles, and Dhukhean informs them that they are now about 1 mile underground.
At the end of the tunnel Dhukhean finds a secret door activated by a push button in the ceiling. This reveals another tunnel, and a large stone wall blocking one end of it. In the wall is a stone door. The ceiling here stretches to over 15 feet. As they enter the tunnel, they hear a series of tormented wails. When those stop, a chorus, which sounds further away, picks up. Both the wails and the chorus speak in languages unknown to the Coopers.
Examining the door, Dhukhean identifies it as a dwarven type that involves a central pivot, creating two openings when the door is opened. Darelle becomes invisible and she enters through the door. She is immediately struck by crossbolts shot through arrow slits, and Naga rushes in to pull her away. The tormented wails start again, but this time they are directed at the Coopers, and all but Dhukhean and Darelle are affected. Ruddy, Naga and Daryle drop to the floor, curl into the fetal position and cradle their ears. When the wailing stops, the chorus begins anew and stops a few minutes later.
Back in full control of himself, Naga launches a fireball inside the fortified hallway, and hears scream of pain. Ruddy charges through, and emerges in a large hallway where four bird-like creatures wearing armor await. They fire their crossbows, and soon both groups are fighting each other. The bird-men charge headlessly into battle, yelling the name of Aerisi, but their skills are no match for the Coopers. Emerging triumphant from the battle, Darelle reflects that she and Daryle have seen these types of bird-men before.
During the battle, Ruddy notices three gaunt and starving faces tied to obelisks in a side hallway. After the battle, Naga approaches them, and discovers that the are initiates of the Howling Hatred, and that they are following the instructions of their prophet, Aerisi, who ordered them to survive only on air for two weeks before being allowed to become full members of the cult. Naga slits their throats, and Dhukhean sanctifies them.
Hearing the sound of rushing water, they proceed down the hallway and emerge on a stone bridge about five feet over a swift river. The waters are clouded but the dwarf guesses the depth at about 20 feet. Ruddy lowers a cup in the water, and brings it back. It is refreshingly cold, and it reminds the gnome of water that emerge from glaciers. Proceeding further, they see a waterfall disappearing in the depths of the underground.
Suddenly, the chorus begins again ...
The Coopers regroup at the Swinging Sword Inn in Red Larch for a hearty breakfast. Thorne and Earl do not join them, and when Daryle looks for them, she finds that they did not sleep in their oom. Even though the snow has held off for the last few days, the temperature remains below freezing, and locals grumble that it has never been this cold, and furthermore, the snow should be melting by now. Naga reveals to Dhukhean that they discovered a secret passage in the Shrine of the Tender Oath that supposedly lead to Tyar-Besil.
After discussing the potential implications of this discovery, Dhukhean proposes that they should enter the city first, and summon one of the Princes of the Apocalypse so they could kill it. The rest of the party shouts his idea down. It seems like a bad idea to help one of the cults achieve its objective. The Coopers decide to head out back to the Shrine of the Tender Oath and explore the tunnel to make sure that it does in fact connect to the ancient dwarven stronghold. After acquiring provisions and settling their affairs, they board Darelle's cloud and they float away.
Pharast 21, 4713
The Cooper's cloud arrives over the Vale of Dancing Waters. After landing, they meet with Ingrard, the dwarven priestess who's in charge of the Shrine of the Tender Oats. She's surprised to see them return so soon, but she's pleased and hopeful that they brought food to allay their worries. Unfortunately they did not, but they ask her again if they can pursue their exploration of the shrine. She readily agrees, and also shares with them that last evening, as the sun set, she saw a large dragon fling towards the west. The light that glittered off it was red. The Eternal Flame appears to be on the move.
Dhukhean inquires if Ingrard knows anyone who has studied the weather patterns and could help figure out what is happening. She replies in the negative, but mentions that Bernard Lachance, a sage in Yartar, might be able to help them. She also knows of a few druids who dwell in the Sumber Hills, but they are harder to find this time of year.
Leaving the priestess behind, the Coopers return to the old temple and place the great axe on the altar to open the secret door. As they head down, Dhukhean notices that the stairs were clearly built by dwarves, but that their uneven construction either suggests carelessness or some sort of devious trap. The group proceeds carefully down the stairs. The tunnel is very narrow, and everyone aside from Dhukhean and Ruddy has to bend down and walk sideways to avoid touching the stone wall. Over the next four hours they travel approximately four miles, and Dhukhean informs them that they are now about 1 mile underground.
At the end of the tunnel Dhukhean finds a secret door activated by a push button in the ceiling. This reveals another tunnel, and a large stone wall blocking one end of it. In the wall is a stone door. The ceiling here stretches to over 15 feet. As they enter the tunnel, they hear a series of tormented wails. When those stop, a chorus, which sounds further away, picks up. Both the wails and the chorus speak in languages unknown to the Coopers.
Examining the door, Dhukhean identifies it as a dwarven type that involves a central pivot, creating two openings when the door is opened. Darelle becomes invisible and she enters through the door. She is immediately struck by crossbolts shot through arrow slits, and Naga rushes in to pull her away. The tormented wails start again, but this time they are directed at the Coopers, and all but Dhukhean and Darelle are affected. Ruddy, Naga and Daryle drop to the floor, curl into the fetal position and cradle their ears. When the wailing stops, the chorus begins anew and stops a few minutes later.
Back in full control of himself, Naga launches a fireball inside the fortified hallway, and hears scream of pain. Ruddy charges through, and emerges in a large hallway where four bird-like creatures wearing armor await. They fire their crossbows, and soon both groups are fighting each other. The bird-men charge headlessly into battle, yelling the name of Aerisi, but their skills are no match for the Coopers. Emerging triumphant from the battle, Darelle reflects that she and Daryle have seen these types of bird-men before.
During the battle, Ruddy notices three gaunt and starving faces tied to obelisks in a side hallway. After the battle, Naga approaches them, and discovers that the are initiates of the Howling Hatred, and that they are following the instructions of their prophet, Aerisi, who ordered them to survive only on air for two weeks before being allowed to become full members of the cult. Naga slits their throats, and Dhukhean sanctifies them.
Hearing the sound of rushing water, they proceed down the hallway and emerge on a stone bridge about five feet over a swift river. The waters are clouded but the dwarf guesses the depth at about 20 feet. Ruddy lowers a cup in the water, and brings it back. It is refreshingly cold, and it reminds the gnome of water that emerge from glaciers. Proceeding further, they see a waterfall disappearing in the depths of the underground.
Suddenly, the chorus begins again ...
Friday, August 24, 2018
The hospitality of the Feathergale Society
Abadius 21, 4713
The sun rises on a beautiful if cold winter day in Red Larch. Following the blizzard that has affected the area, the Coopers are happy to have a second straight day without any snow precipitation. Last night, when the party had returned to the Swinging Sword Inn, Ruddy had retold their fight against the Lord of Lance Rock, embellishing some of the encounters. The patrons present in the inn's common room had listened to the gnome, mesmerized by the tale. So it is not surprising, when the Coopers and their friends come downstairs for breakfast, that every seat in the common room is taken by locals, who cheer and demand to hear the story again. Ruddy regales them again, adding even more fanciful details. Kaylessa Irkell, proprietress of the inn, thanks the gnome and his friends profusely for drawing such a large crowd and offers them a free breakfast. Thorne uses the occasion to pick some pockets and collects 24 crowns during Ruddy's tale.
Following this hearty breakfast, the Coopers pack their gear and head out to Feathergale Spire. They lost track of the raiders they were trailing in the area, and their morning encounter with Savra Belabranta, a griffon rider who invited them to visit, seals the deal. Hopefully this trip will prove less dangerous than that to Lance Rock.
Though no snow falls from the sky, the winds blow hard enough that large snow drifts have formed, and visibility is limited. Darelle uses her jar of cloud to protect the party from the worst of the elements. In the late afternoon, as the sun begins to set, the party reaches the imposing structure of the Feathergale Spire. Standing hundreds of feet higher than the surrounding hills, the Spire can be approached by a large road climbing a steep hill to a drawbridge. The base of the tower is about a hundred feet lower, with wide arches about halfway up. Aside from the drawbridge level, there are two more stories above, and the structure is topped by a parapet. Throughout the afternoon, the Coopers have kept their eyes on flying patrols high up in the sky.
As they near the structure, Ruddy suggest they approach the main entrance in a sign of respect, instead of the usual sneaking the party is known for. Climbing the path, they reach the top and stand on the edge of a lowered drawbridge. A large set of double doors stand at the other end of the drawbridge. Ruddy calmly strolls on the bridge and knocks on the door. Darelle, who followed the gnome, rings the bell attached to the wall. Daryle and the remaining party members stand on the other side, ready if combat proves necessary.
A small panel soon opens, and the familiar face of Savra Belabranta appears. Upon seeing Ruddy, her face lights up, and she gushes her excitement at seeing him, and his friends, again. Opening one of the doors, she welcomes them to Feathergale Spire. The Coopers enter the main hall, made of marble with a giant iron eagle hanging from the ceiling. Two other guards stand in this room, but a quick assessment reveal that they are poorly trained. Savra questions them on the newest developments since their last encounter, and Ruddy tells her he has a tale to recount. She invites them to the Great Hall, where they are joined by four Feathergale knights, as well as Thurl Merosska, leader of the Feathergale Spire. Over a delicious meal, Ruddy once again retells the tale once again. Savra offers a toast, and the knights heartily partake. Ruddy draws the symbol they observed at Lance Rock. Thurl closely examines the symbol. He shows the parchment to everyone, and during the discussion he pockets the drawing. Dhukean notices and attempts to discern Thurl's motive. The dwarf suspects that Thurl has seen this symbol before. When questioned, Thurl replies that he wishes to compare this drawing to information he has in his chambers.
The knights are clearly unaware of the larger happenings in the Dessarin Valley, for they relentlessly question the Coopers about happenings around them. Darelle questions Savra about the Spire. Savra replies that the Feathergale Society moved in a dozen years ago in what was then an abandoned keep, and made it their own. Dhukhean overhears the exchange between Savra and Darelle about the tower being empty before the Feathergale Society's arrival. He suspects that this might have been part of the Bessamir kingdom, but the tower is clearly of human craftmanship.
Seeing that it is late, Thurl invites the Coopers to spend the night with them. Savra and the other knights can barely contain their excitement. Thurl then excuses himself, claiming a headache. However, he invites the Coopers to participate in a manticore hunt on the morrow. The Coopers are assigned three bunk rooms that usually serve as bedrooms to the knights. One for the ladies, one for the men, and one for the short people. Of course, everyone is invited to remain in the Great Hall and enjoy the knights' hospitality. Every member of the party claims to be tired, however, and they withdraw to their lodgings.
After about an hour, Thorne opens the window and sees two knights flying in the air. Carefully hiding in the shadows, he climbs to the third floor. In the first window he sees a room very much like his own. A man is sleeping in one of the bunks. He maneuvers to the next window on his left. Through the panes of glass he sees Thurl, sitting at a desk and writing a letter. Thorne returns to the other window, and breaks in without waking up the sleeping knight. He then sneaks out through the door, and moves to Thurl's door. His attempt to pick the lock is noisy, however, and he suddenly hears footsteps from the other side. Thurl has gotten up and is coming this way. Thorne rushes back to the room and closes the door. Thurl's door does not immediately open, however. It takes a few minutes, but eventually Thurl himself steps on the landing and goes downstairs.
Not knowing that Thorne is gone, Lawrence silently opens his door, and steps in the short hallway leading back to the Great Hall. He plans on moving down the stairs, but is unfortunately spotted by the partying knights and is invited to join them. Unable to leave without arising suspicion, the thief stays with the crowd.
A knock on the short people's door awakens Ruddy. Savra is at the door, and invites the gnome to her chambers. He readily agrees, proving the old adage, "Once you go gnome you never go home."
With Thurl gone, Thorne enters his room. He finds a letter scribbled in a child's hand writing. He memorizes it, before putting it back on Thurl's desk. Who is this Aerisi Kalinoth?
As Lawrence pretends to laugh at the antics of the drunken knights, he notices four burly guards make their ways to his room. The guards knock on the door, and awaken the dwarf. They politely request that Dhukhean follow them, as Thurl wants to share a startling discovery. The dwarf grabs his weapons and agrees to go with them. The noise was loud enough to alert the Cooper sisters, who also emerge from their room. Lawrence joins the party as well, and the now large group heads back to the ground floor. They are led to a conservatory where they find Thurl. The master of Feathergale Spire is clearly unhappy to see that Dhukhean is not alone, but he makes the most of it by showing the group what he discovered. One of the exotic plants in the conservatory features a similar pattern to the symbol Ruddy drew on its leaves. Darelle cannot identify the plant, but knows that it is very poisonous. The ranger takes a few cuttings. Dhukhean suspects it could be used in ceremonies by cult members.
The party then returns to their respective rooms accompanied by their guards. Thorne, meanwhile, had rejoined his bedroom and shares what he learned with Naga.
Abadius 22, 4713
The Coopers awaken in the morning to find a clear sky but bitterly cold temperature. As they come out of their respective rooms, Thorne informs the rest of the party about the letter he discovered in Thurl's room. Welcomed to breakfast by the knights, they are soon joined by Thurl, who appears not to have slept very well. Thorne questions Thurl about the Black Earth Cult. Thurl tells them this renegade cult is made up of scoundrels and beggars who hide their desire for wealth behind a facade of worshiping the ground. He then shares with them the location of the Sacred Stone Monastery, the headquarters of the Black Earth Cult.
As the Coopers ready to hunt the manticore, Thorne, Daryle and Lawrence decide to stay behind and investigate Feathergale Spire. While the Coopers ready their mounts, Thorne begins exploring the Spire. He first stops in the kitchen. A team of servants is busy preparing the noon meal. The rogue approaches one of the servants, and quietly engages in conversation with him. After he pays the servant five crowns, Thorne hears about the prisoner the knights are keeping in the basement of the Spire. He decides to return to the basement and watch the remaining members of the party outfit themselves for the hunt.
In the basement the Coopers find stables. Though most of the alcoves are empty, there are three giant vultures, two griffons, and one hippogriff. Ruddy agrees to ride with Savra her griffon. Darelle and Dhukhean also ride on a griffon. Two knights accompany them on their own mounts. As they fly away, Lawrence realizes that he had not seen the two riders accompanying the party before.
The mounts quick rise above the clouds, and begin searching the canyon where the manticore dwells. Savra explains to Ruddy that the Feathergale Knights have been hunting it for months, but have never successfully gotten close enough to kill it. They've struck a few blows, but have been unable to wound it enough to force it to land.
The group separates but remain within visual range. As they fly, Savra points out evidence of the manticore's passage to Ruddy. The canyon where they are flying is filled with low-level fog, making the ground all but impossible to spot. Darelle is the first one to spot the creature, and she banks her flying mount. Spotting the maneuver, Ruddy points, and Savra imitates the ranger. The other knights follow suit. A pursuit ensues, and when they get close enough the party engage the manticore. While Darelle fires volleys of magic missiles at it, Savra launches arrows. Ruddy, not to be outdone and perhaps showing off for Savra, signs that he wants to get closer, and when above the monster he jumps out of the saddle and on its back. The manticore attempts to shake him off, but is unable to do so.
As Ruddy lands a series of blows, the two knights spring a surprise attack on Darelle and Dhukhean's mount, which is quickly killed. Plummeting out of the sky, Darelle jumps on the jar of cloud, while Dhukhean, perhaps not thinking as clearly due to the altitude, tergiversates. As the ground rapidly approaches, he attempts an escape, but the straps holding him in place prevent him from doing so, and he hits the ground at a prodigious speed. The last conscious thing he sees before passing out are two pairs of heavy combat boots walking towards him. Darelle spends some time on the cloud looking for the paladin, but does not find him. The fog is just too thick. She decides to return to Feathergale Spire and report the treacherous news.
Meanwhile, flying now at a fair distance, Ruddy successfully kills the manticore. As it too falls to the ground, the gnome realizes his predicament. Fortunately, Savra closes the gap again, and Ruddy performs a manly jump back on her mount. When the falling body of the manticore disappears in the fog, Savra proposes that they return to Feathergale Spire. The cold will keep the body, and they can come back when the fog clears off. Ruddy ponders on why there would be fog on this freezingly clear day...
After watching their friends fly away, the remaining Coopers continue their exploration of Feathergale Spire. Carefully pacing around the stable, they come upon an angry hippogriff. When questioned, one of the stable boys informs them that this mount was hurt in a battle with the manticore a few weeks ago, and its rider was killed. It is ill tempered, and lets no one approach it. Daryle enters its stall, and uses her ranger skills to heal the hippogriff. Still distrustful, the creature nonetheless appears thankful. Lawrence then notices a trap door in the floor of the hippogriff's stall. While no one is looking, Daryle opens the door, and lowers herself in it. She is quickly followed by Lawrence and Thorne, who closes the door behind him.
In the dungeon below the stable floor, they discover a series of twelve jail cells. Each cell is occupied by a humanoid. One female dwarf is present, but she is clearly not Zeshan Wayfinder, the wife of Dhukhean's cheftain. Though the creatures are mostly human, there is an elf, a halfling, and a bugbear. The bugbear sports this symbol tattooed on his large arm. They have seen this sign before, and Daryle remembers that the tube and the message they found in the brigands' camp bore a similar triangular symbol.
Thorne questions the bugbear, who grudgingly reveals that he was on a mission to find and make prisonners any dwarf he could find, before he was captured by knights and imprisoned here. The female dwarf, Broga, is more talkative, and tells the Coopers she was captured by the Howling Hatred Cult, but their plans for her are not clear. She doesn't know much about them, nor how they are associated with the Feathergale Society, but she does know that they worship Yan-C Bin. Unfortunately, this name doesn't mean anything to the Coopers.
When a guard comes to check on the prisoners, the Coopers quickly dispatch him. Armed with the keys, they decide to free the prisoners ...
The sun rises on a beautiful if cold winter day in Red Larch. Following the blizzard that has affected the area, the Coopers are happy to have a second straight day without any snow precipitation. Last night, when the party had returned to the Swinging Sword Inn, Ruddy had retold their fight against the Lord of Lance Rock, embellishing some of the encounters. The patrons present in the inn's common room had listened to the gnome, mesmerized by the tale. So it is not surprising, when the Coopers and their friends come downstairs for breakfast, that every seat in the common room is taken by locals, who cheer and demand to hear the story again. Ruddy regales them again, adding even more fanciful details. Kaylessa Irkell, proprietress of the inn, thanks the gnome and his friends profusely for drawing such a large crowd and offers them a free breakfast. Thorne uses the occasion to pick some pockets and collects 24 crowns during Ruddy's tale.
Following this hearty breakfast, the Coopers pack their gear and head out to Feathergale Spire. They lost track of the raiders they were trailing in the area, and their morning encounter with Savra Belabranta, a griffon rider who invited them to visit, seals the deal. Hopefully this trip will prove less dangerous than that to Lance Rock.
Though no snow falls from the sky, the winds blow hard enough that large snow drifts have formed, and visibility is limited. Darelle uses her jar of cloud to protect the party from the worst of the elements. In the late afternoon, as the sun begins to set, the party reaches the imposing structure of the Feathergale Spire. Standing hundreds of feet higher than the surrounding hills, the Spire can be approached by a large road climbing a steep hill to a drawbridge. The base of the tower is about a hundred feet lower, with wide arches about halfway up. Aside from the drawbridge level, there are two more stories above, and the structure is topped by a parapet. Throughout the afternoon, the Coopers have kept their eyes on flying patrols high up in the sky.
As they near the structure, Ruddy suggest they approach the main entrance in a sign of respect, instead of the usual sneaking the party is known for. Climbing the path, they reach the top and stand on the edge of a lowered drawbridge. A large set of double doors stand at the other end of the drawbridge. Ruddy calmly strolls on the bridge and knocks on the door. Darelle, who followed the gnome, rings the bell attached to the wall. Daryle and the remaining party members stand on the other side, ready if combat proves necessary.
A small panel soon opens, and the familiar face of Savra Belabranta appears. Upon seeing Ruddy, her face lights up, and she gushes her excitement at seeing him, and his friends, again. Opening one of the doors, she welcomes them to Feathergale Spire. The Coopers enter the main hall, made of marble with a giant iron eagle hanging from the ceiling. Two other guards stand in this room, but a quick assessment reveal that they are poorly trained. Savra questions them on the newest developments since their last encounter, and Ruddy tells her he has a tale to recount. She invites them to the Great Hall, where they are joined by four Feathergale knights, as well as Thurl Merosska, leader of the Feathergale Spire. Over a delicious meal, Ruddy once again retells the tale once again. Savra offers a toast, and the knights heartily partake. Ruddy draws the symbol they observed at Lance Rock. Thurl closely examines the symbol. He shows the parchment to everyone, and during the discussion he pockets the drawing. Dhukean notices and attempts to discern Thurl's motive. The dwarf suspects that Thurl has seen this symbol before. When questioned, Thurl replies that he wishes to compare this drawing to information he has in his chambers.
The knights are clearly unaware of the larger happenings in the Dessarin Valley, for they relentlessly question the Coopers about happenings around them. Darelle questions Savra about the Spire. Savra replies that the Feathergale Society moved in a dozen years ago in what was then an abandoned keep, and made it their own. Dhukhean overhears the exchange between Savra and Darelle about the tower being empty before the Feathergale Society's arrival. He suspects that this might have been part of the Bessamir kingdom, but the tower is clearly of human craftmanship.
Seeing that it is late, Thurl invites the Coopers to spend the night with them. Savra and the other knights can barely contain their excitement. Thurl then excuses himself, claiming a headache. However, he invites the Coopers to participate in a manticore hunt on the morrow. The Coopers are assigned three bunk rooms that usually serve as bedrooms to the knights. One for the ladies, one for the men, and one for the short people. Of course, everyone is invited to remain in the Great Hall and enjoy the knights' hospitality. Every member of the party claims to be tired, however, and they withdraw to their lodgings.
After about an hour, Thorne opens the window and sees two knights flying in the air. Carefully hiding in the shadows, he climbs to the third floor. In the first window he sees a room very much like his own. A man is sleeping in one of the bunks. He maneuvers to the next window on his left. Through the panes of glass he sees Thurl, sitting at a desk and writing a letter. Thorne returns to the other window, and breaks in without waking up the sleeping knight. He then sneaks out through the door, and moves to Thurl's door. His attempt to pick the lock is noisy, however, and he suddenly hears footsteps from the other side. Thurl has gotten up and is coming this way. Thorne rushes back to the room and closes the door. Thurl's door does not immediately open, however. It takes a few minutes, but eventually Thurl himself steps on the landing and goes downstairs.
Not knowing that Thorne is gone, Lawrence silently opens his door, and steps in the short hallway leading back to the Great Hall. He plans on moving down the stairs, but is unfortunately spotted by the partying knights and is invited to join them. Unable to leave without arising suspicion, the thief stays with the crowd.
A knock on the short people's door awakens Ruddy. Savra is at the door, and invites the gnome to her chambers. He readily agrees, proving the old adage, "Once you go gnome you never go home."
With Thurl gone, Thorne enters his room. He finds a letter scribbled in a child's hand writing. He memorizes it, before putting it back on Thurl's desk. Who is this Aerisi Kalinoth?
Merosska,
We are pleased to hear about the outcome of
your altercation with the Black Earth cult,
We are pleased to hear about the outcome of
your altercation with the Black Earth cult,
and we praise you for the capture of one of their
prisoners. This noblewoman from Ustalav
has an interesting tale to tell,
prisoners. This noblewoman from Ustalav
has an interesting tale to tell,
and we shall enjoy interrogating her further.
Keep a close watch on the Sacred Stone Monastery.
I want to know what our enemy is planning next.
Your beloved queen,
Your beloved queen,
Aerisi Kalinoth
As Lawrence pretends to laugh at the antics of the drunken knights, he notices four burly guards make their ways to his room. The guards knock on the door, and awaken the dwarf. They politely request that Dhukhean follow them, as Thurl wants to share a startling discovery. The dwarf grabs his weapons and agrees to go with them. The noise was loud enough to alert the Cooper sisters, who also emerge from their room. Lawrence joins the party as well, and the now large group heads back to the ground floor. They are led to a conservatory where they find Thurl. The master of Feathergale Spire is clearly unhappy to see that Dhukhean is not alone, but he makes the most of it by showing the group what he discovered. One of the exotic plants in the conservatory features a similar pattern to the symbol Ruddy drew on its leaves. Darelle cannot identify the plant, but knows that it is very poisonous. The ranger takes a few cuttings. Dhukhean suspects it could be used in ceremonies by cult members.
| Map of Feathergale Spire |
The party then returns to their respective rooms accompanied by their guards. Thorne, meanwhile, had rejoined his bedroom and shares what he learned with Naga.
Abadius 22, 4713
The Coopers awaken in the morning to find a clear sky but bitterly cold temperature. As they come out of their respective rooms, Thorne informs the rest of the party about the letter he discovered in Thurl's room. Welcomed to breakfast by the knights, they are soon joined by Thurl, who appears not to have slept very well. Thorne questions Thurl about the Black Earth Cult. Thurl tells them this renegade cult is made up of scoundrels and beggars who hide their desire for wealth behind a facade of worshiping the ground. He then shares with them the location of the Sacred Stone Monastery, the headquarters of the Black Earth Cult.
As the Coopers ready to hunt the manticore, Thorne, Daryle and Lawrence decide to stay behind and investigate Feathergale Spire. While the Coopers ready their mounts, Thorne begins exploring the Spire. He first stops in the kitchen. A team of servants is busy preparing the noon meal. The rogue approaches one of the servants, and quietly engages in conversation with him. After he pays the servant five crowns, Thorne hears about the prisoner the knights are keeping in the basement of the Spire. He decides to return to the basement and watch the remaining members of the party outfit themselves for the hunt.
In the basement the Coopers find stables. Though most of the alcoves are empty, there are three giant vultures, two griffons, and one hippogriff. Ruddy agrees to ride with Savra her griffon. Darelle and Dhukhean also ride on a griffon. Two knights accompany them on their own mounts. As they fly away, Lawrence realizes that he had not seen the two riders accompanying the party before.
The mounts quick rise above the clouds, and begin searching the canyon where the manticore dwells. Savra explains to Ruddy that the Feathergale Knights have been hunting it for months, but have never successfully gotten close enough to kill it. They've struck a few blows, but have been unable to wound it enough to force it to land.
The group separates but remain within visual range. As they fly, Savra points out evidence of the manticore's passage to Ruddy. The canyon where they are flying is filled with low-level fog, making the ground all but impossible to spot. Darelle is the first one to spot the creature, and she banks her flying mount. Spotting the maneuver, Ruddy points, and Savra imitates the ranger. The other knights follow suit. A pursuit ensues, and when they get close enough the party engage the manticore. While Darelle fires volleys of magic missiles at it, Savra launches arrows. Ruddy, not to be outdone and perhaps showing off for Savra, signs that he wants to get closer, and when above the monster he jumps out of the saddle and on its back. The manticore attempts to shake him off, but is unable to do so.
As Ruddy lands a series of blows, the two knights spring a surprise attack on Darelle and Dhukhean's mount, which is quickly killed. Plummeting out of the sky, Darelle jumps on the jar of cloud, while Dhukhean, perhaps not thinking as clearly due to the altitude, tergiversates. As the ground rapidly approaches, he attempts an escape, but the straps holding him in place prevent him from doing so, and he hits the ground at a prodigious speed. The last conscious thing he sees before passing out are two pairs of heavy combat boots walking towards him. Darelle spends some time on the cloud looking for the paladin, but does not find him. The fog is just too thick. She decides to return to Feathergale Spire and report the treacherous news.
Meanwhile, flying now at a fair distance, Ruddy successfully kills the manticore. As it too falls to the ground, the gnome realizes his predicament. Fortunately, Savra closes the gap again, and Ruddy performs a manly jump back on her mount. When the falling body of the manticore disappears in the fog, Savra proposes that they return to Feathergale Spire. The cold will keep the body, and they can come back when the fog clears off. Ruddy ponders on why there would be fog on this freezingly clear day...
After watching their friends fly away, the remaining Coopers continue their exploration of Feathergale Spire. Carefully pacing around the stable, they come upon an angry hippogriff. When questioned, one of the stable boys informs them that this mount was hurt in a battle with the manticore a few weeks ago, and its rider was killed. It is ill tempered, and lets no one approach it. Daryle enters its stall, and uses her ranger skills to heal the hippogriff. Still distrustful, the creature nonetheless appears thankful. Lawrence then notices a trap door in the floor of the hippogriff's stall. While no one is looking, Daryle opens the door, and lowers herself in it. She is quickly followed by Lawrence and Thorne, who closes the door behind him.
In the dungeon below the stable floor, they discover a series of twelve jail cells. Each cell is occupied by a humanoid. One female dwarf is present, but she is clearly not Zeshan Wayfinder, the wife of Dhukhean's cheftain. Though the creatures are mostly human, there is an elf, a halfling, and a bugbear. The bugbear sports this symbol tattooed on his large arm. They have seen this sign before, and Daryle remembers that the tube and the message they found in the brigands' camp bore a similar triangular symbol.
![]() |
| Black Earth Cult |
Thorne questions the bugbear, who grudgingly reveals that he was on a mission to find and make prisonners any dwarf he could find, before he was captured by knights and imprisoned here. The female dwarf, Broga, is more talkative, and tells the Coopers she was captured by the Howling Hatred Cult, but their plans for her are not clear. She doesn't know much about them, nor how they are associated with the Feathergale Society, but she does know that they worship Yan-C Bin. Unfortunately, this name doesn't mean anything to the Coopers.
When a guard comes to check on the prisoners, the Coopers quickly dispatch him. Armed with the keys, they decide to free the prisoners ...
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