Monday, July 11, 1066 SE, continued
Mon, Marigold, and Branna descend the secret staircase they discovered in what was Anya and Dhuka’s room, where the halfling and the elf have now moved in. At the bottom, they emerge into a barracks. Based on the number of cots and footlockers, it could accommodate about twenty people. A well stands in the northeast corner, with a wooden bucket and a long hemp rope.
Mon, who prepared a copper button earlier, hides it in the well, then walks around to make sure it isn't visible to a casual observer. He can now cast locate, giving him two possible points to identify on a map. Branna examines his handywork and confirms the button is well hidden. Marigold speculates that the well itself may lead to the city sewers.
Looking into the footlockers, Marigold finds an old note requesting a food delivery dated four days ago. The remaining footlockers are empty, the cots are stripped, and the linen and pillows are stored in a large closet. She then enters the archway to the west and peeks inside, only to realize it’s a small U-shaped hallway that connects to the door ten feet south. Perhaps this was meant to be an expansion that never came.
Marigold listens to all the doors and hears shuffling behind the south doors, while no sounds come through the doors to the north and east. Mon also listens, and he thinks it sounds like zombies. They elect to go east. Mon opens the door and sees the cavernous interior of a church, with pillars and pews. The space is so large that their meager light source can't reach the ceiling or the wall to the east. He carefully closes the door and moves to the north door.
Opening it, he discovers a vestry with ceremonial clothes hung inside wooden cabinets. A stone altar is placed in the middle of the room. The sign of the Black Sun is displayed prominently, but strange religious iconography also appears, and Mon cannot identify it. Searching the room, he finds sharp knives, a large iron bowl, and recent blood splatters, suggesting this is more of a sacrificial preparation space. Marigold, Branna, and Mon gather all the sacrificial tools and garb and drop them into the well, depriving the temple of its ability to conduct a sacrificial ceremony. Mon thinks he might also be able to use the iron bowl to locate it. Marigold thinks that the water in the well seems to be flowing, and the bowl might be carried away.
Mon then listens at both the north and east doors but hears nothing. He opens the east door and sees a long hallway heading north. He creeps down the corridor and comes to another door. He carefully cracks it open, sees that the hallway connects to the church space toward the front of the room, and returns to the vestry to inform Marigold and Branna. After a short discussion, they decide to enter the church from the back, from the barracks, instead of from the hallway and emerging at the front of the church.
Inside, the space is silent and gloomy. Mon follows the wall heading north and finds a staircase heading up. He climbs the stairs and reaches a mezzanine about twenty feet from the floor. He sees the church’s ceiling is about twenty feet higher, meaning the ceiling is forty feet above the church’s main floor. Meanwhile, Branna walks forward, and, using her dark vision, she notices four figures standing by the four pillars closest to the church’s dais. They are not moving, so at first she thinks they are statues.
Mon follows close behind her and, using a candle, realizes the figures wear cloaks and armor. He listens for breathing, but hears none. Are these cloaked statues or undead? Moving closer, Mon spots a large tome chained to each pillar. He turns himself invisible, gets as close as he thinks is safe, and examines the tome. The Black Sun sign is prominently displayed, along with runes he can’t identify. But a quick arcane analysis reveals that it is necromantic magic. All four tomes are similar, and they seem to be calling for him. He resists the urge to seize one.
He returns to the back of the church and tells Branna and Marigold the cloaked figures are not statues but heavily armored skeletons, and that a necromantic tome is chained to each pillar. Marigold suggests they should burn the tomes. Mon tells her they were made of stone. Fire wouldn’t damage them, but maybe acid would, and wonders if Marigold has some. She shakes her head no. Marigold asks whether the skeletons died there or were placed there as guards. Mon is not sure, but he supposes they are protecting the tomes. He could use magic to identify the tomes, but to do that he would need to touch them, which would surely make the skeletons attack.
Skipping the front of the church where the skeletons stand guard, they explore the back. A set of double doors stands in the south. Listening at the door, Branna and Marigold hear nothing. Carefully opening the door, they enter a small antechamber richly adorned with Black Sun banners. This appears to be a waiting room of sorts. Another set of double doors stand at the southern end of the antechamber. Opening the door, Branna enters a large waiting room furnished with rosewood couches and side tables. Tapestries and iconography of the Black Sun cover the walls while a carpet covers the floor.
Casting locate on the spoon Mon placed yesterday at the bottom of the stairs from the South Gate Hotel’s dining room, Mon senses that it is on the same level and less than 1,000 feet south of their current location. Mon wonders if they should alert the city guard and have them raid the underground complex. Marigold rejects the idea, as it would either show their hand too early and force the complex’s residents out sooner than expected, or cause a lot of worry and danger for Hennadii, the owner of the South Gate Hotel. Additionally, with Konstantina on edge and rioting still taking place in the St. Boris neighborhood, the revelation that a hostile cult was occupying an underground complex could create exactly the kind of chaos the cult of the Black Sun seeks.
Mon then wonders if they should destroy the keyholes where the Black Sun rings fit. Marigold reminds him that they need a key to get in, but not to get out. Mon proposes they clear the complex, then give it to Hennadii, who could add it to his hotel space. It could be a themed space, with a banquet facility in the church space. Marigold smiles and suggests that the space would make for a great underground theater.
They continue to explore the complex. After listening at both doors and hearing nothing, they open the east door. Motivated to find his spoon, Mon heads south down a long corridor and finally recognizes where he is. The kitchen is on his left, and the dining room is on his right. The kitchen’s ovens are still filled with glowing embers, but no one remains. The dishes have been put away, the pantry is empty, and the space is clean.
They travel to the barred door they had discovered yesterday, at the bottom of the staircase that leads to the dining room. They unbar it. On the other side, instead of stone walls, they find a rough corridor, held up with planks. The tunnel feels damp and looks older than the complex.
They walk for nearly twenty minutes until the tunnel emerges in the basement of a building. Mon steps in while invisible. Above, on the other side of the wooden ceiling, they hear merchants and customers haggling and talking. They seem to be under some sort of commercial space. Mon places a copper piece he carefully scratches so he can locate it. With three points around the complex, Mon feels confident they can triangulate the complex’s location on a map of the city.
Turning around, Mon sees only a dirt wall. He touches the wall and finds it to be solid. He quietly calls for Marigold. She puts her hand out. Mon grabs it, and she pulls him back inside the tunnel. He emerges from the tunnel again and looks for a ring keyhole where the Black Sun ring could unlock the wall's magic. He doesn’t find one, but does locate a rune that can be activated and which removes the wall for about a minute.
Returning towards the underground complex, they hit a dead end. The corridor abruptly stops. Mon looks for a similar rune and finds it, revealing another hidden wall. He shows Branna and Marigold how to activate it. Returning to the complex, they bar the doors again. Knowing a significant amount of time has passed since they entered the complex, they head to the party at Sir Sergeii’s townhouse.
Emerging back in Branna and Marigold’s new room, they quickly change before traveling through the sewers back to the Grand Royal Opera. Using prestidigitation, Marigold cleans them up before exiting the basement. The entire crew has left, and they are fifteen minutes late! They leave the Grand Royal Opera, running towards Sir Sergeii’s townhouse …
