Pharast 5, 4713
Since the defeat of the Burning Man, the region has been buffered by a blizzard that has dumped over five feet of snow and brought along freezing temperatures. People have been staying indoors, and only the occasional desperate soul has braved the weather to seek a bit of solace and company at the Swinging Sword Inn, leaving the Coopers, their associates, and proprietor Kayless Irkell as the only residents.
The last remnants of the storm moved on during the night, and the village of Red Larch slowly emerges back to life. The Long Road is cleared by sturdy teams of draft horses and heavy metal plows, while everywhere else businesses and residences dig themselves out. The Coopers spend most of their morning helping out. Midmorning, the first southern wagon pulls in the village with a load of much needed food and news from Varisia and beyond.
At noon time, Maegla Tarnlar enters the Swinging Sword Inn and sits at Dhukhean's table. The local contact for the Lord's Alliance, Maegla tells the dwarf she has received information she thought he should know. Down south, about 110 miles from Red Larch, atop a barren hill overlooking the Long Road less than a day’s travel north-east of Amphail and about a hundred and ten miles south of Red Larch stands ruined Rundreth Manor. This large stone
mansion, now roofless and overgrown, is home to a mysterious and
terrifying figure known far and wide as the Dark Lady. Locals warn
everyone to stay well away from the ruins, but Maegla tells Dhukhean that over the last two weeks spies have observed three different delegations of cultists visit the Dark Lady, who is in fact a shadow dragon who often takes the appearance of a female drow. It is believed that representatives from the Black Earth, the Eternal Flame, and the Howling Hatred came to seek the Dark Lady's support. None of the cultists emerged from Rundreth Manor, but the Lord's Alliance is worried that she may decide to throw her support to one of the cults. The leaders of the Lord's Alliance have asked their contacts throughout the Dessarin Valley and beyond to find volunteers to attempt to make contact with the Dark Lady and discover, if possible, her intentions.
Dhukhean asks if his friends may join the conversation, and Maeglar agrees. Following a summary of the conversation, Daryle expresses concern that if one of the three cults ally themselves with the Dark Lady, this would make their lives extremely difficult. However, attempting to make contact with the dragon could prove deadly. Dhukhean states that the Dark Lady might in fact be quite opposed to another dragon in the Dessarin Valley, especially a Red. As an incentive in recognition that this is a dangerous mission, Maegla offers each participant 5,000 crowns if they are able to ascertain the Dark Lady's objective. The Coopers accept the mission, and after finishing their meal they pack up their gear and they head out south through the snow.
Pharast 10, 4713
After four hard days of travel on the road, the Coopers arrive near Rundreth Manor. The rangers notice neither tracks, nor any signs of life in the area surrounding the hill. Getting closer, they see a ruined large mansion. Dhukhean easily determine that the structure was blown up from the inside. Only the two wings of the mansion remain intact. The remaining walls of the central building still stand three stories tall, but large sections have collapsed outward, and no signs of a roof remain. Dark trees grow within the perimeter of the building. All of the windows have been shattered, and sections of the roof on the wings have sagged. The entire structure is in a state of advanced disrepair. Snow piles in large drifts, burying some of the ground floor under a thick blanket.
As they get closer, Daryle notices a dark shimmering atop the south wall. Taking a closer look, she sees that the darkness evolves into five dark eyes standing on the top of the ruined wall. The eyes follow them along as the party moves. Dhukhean senses a terrible evil upon this area. The Coopers decide to engage the eyes, and quickly defeat them, only to be ambushed by strange dark creatures that emerge from the trees. Darelle identify them as the Dark Young, and as they shift from tree to tree, the Coopers find themselves flanked. Naga and Ruddy land a few good hits, while Dhukhean suffers the brunt of their assault. He treats them back to their own medicine, however, and soon both Dark Young are dead. Dhukhean senses evil again, but now only the latent evil of a building too long occupied by evil forces.
Proceeding with caution, they enter the north wing of the mansion, in what used to be a kitchen. Snow has drifted inside the house, and broken dishes still litter the few cabinets barely hanging on the wall. In the northwest corner is a staircase going down to the cellar. The Coopers head down. In the cellar they find several bottles of Whiterose Abbey wine, vintage 4591. Behind a large wooden shelf Ruddy discovers a secret staircase that leads down. They carefully follow the steps as they descend over three hundred feet, only to emerge in a large cave. The ceiling lost in the darkness above.
Near the edge of the cavern stands a female drow. Her eyes betray a fantastic intelligence. She welcomes them to her lair, and asks why they would so rudely violate her peace. Knowing they are dealing with a very cunning dragon, Naga proposes an exchange of information. The Dark Lady agrees, and during their exchange the Coopers learn that each cult is led by a prophet who wields a powerful weapon that was found in the ruins of an ancient drow shrine located under Tyar-Besil, one of the dwarven strongholds of the ancient kingdom of Besilmer. Each prophet seeks to unleash the strengths of an Elemental Prince. The four elemental princes, which are known as the Princes of the Apocalypse, are themselves devoted to freeing the Elder Elemental Eye and bringing chaos to Golarion. She also tells them she has no interest in joining any of the cults, and has violently dealt with their delegations.
The Coopers, for their part, relate their dealings with the various cults, and reveal the existence of devastation orbs, which peeks the Dark Lady's interest. Daryle also tells her of the untold powers of the Emerald Spire, in faraway Fort Inevitable. Finally, they reveal the presence of an ancient red dragon working with the Eternal Flame. The Dark Lady thanks them for their information by telling Dhukhean that the various cults are collecting dwarven blood to open the gate allowing their Prince to come through. And with that, she bids them goodbye and tells them to never return to Rundreth Manor.
After putting a safe distance between themselves and Rundreth Manor, Darelle activates her cloud and the Coopers head back to Red Larch. During the night, Dhukhean awakens with a start. A large evil presence brushes against the cloud, flying fast towards the north. The Dark Lady is on the move ...
Showing posts with label Kaylessa Irkell. Show all posts
Showing posts with label Kaylessa Irkell. Show all posts
Friday, January 18, 2019
Friday, August 24, 2018
The hospitality of the Feathergale Society
Abadius 21, 4713
The sun rises on a beautiful if cold winter day in Red Larch. Following the blizzard that has affected the area, the Coopers are happy to have a second straight day without any snow precipitation. Last night, when the party had returned to the Swinging Sword Inn, Ruddy had retold their fight against the Lord of Lance Rock, embellishing some of the encounters. The patrons present in the inn's common room had listened to the gnome, mesmerized by the tale. So it is not surprising, when the Coopers and their friends come downstairs for breakfast, that every seat in the common room is taken by locals, who cheer and demand to hear the story again. Ruddy regales them again, adding even more fanciful details. Kaylessa Irkell, proprietress of the inn, thanks the gnome and his friends profusely for drawing such a large crowd and offers them a free breakfast. Thorne uses the occasion to pick some pockets and collects 24 crowns during Ruddy's tale.
Following this hearty breakfast, the Coopers pack their gear and head out to Feathergale Spire. They lost track of the raiders they were trailing in the area, and their morning encounter with Savra Belabranta, a griffon rider who invited them to visit, seals the deal. Hopefully this trip will prove less dangerous than that to Lance Rock.
Though no snow falls from the sky, the winds blow hard enough that large snow drifts have formed, and visibility is limited. Darelle uses her jar of cloud to protect the party from the worst of the elements. In the late afternoon, as the sun begins to set, the party reaches the imposing structure of the Feathergale Spire. Standing hundreds of feet higher than the surrounding hills, the Spire can be approached by a large road climbing a steep hill to a drawbridge. The base of the tower is about a hundred feet lower, with wide arches about halfway up. Aside from the drawbridge level, there are two more stories above, and the structure is topped by a parapet. Throughout the afternoon, the Coopers have kept their eyes on flying patrols high up in the sky.
As they near the structure, Ruddy suggest they approach the main entrance in a sign of respect, instead of the usual sneaking the party is known for. Climbing the path, they reach the top and stand on the edge of a lowered drawbridge. A large set of double doors stand at the other end of the drawbridge. Ruddy calmly strolls on the bridge and knocks on the door. Darelle, who followed the gnome, rings the bell attached to the wall. Daryle and the remaining party members stand on the other side, ready if combat proves necessary.
A small panel soon opens, and the familiar face of Savra Belabranta appears. Upon seeing Ruddy, her face lights up, and she gushes her excitement at seeing him, and his friends, again. Opening one of the doors, she welcomes them to Feathergale Spire. The Coopers enter the main hall, made of marble with a giant iron eagle hanging from the ceiling. Two other guards stand in this room, but a quick assessment reveal that they are poorly trained. Savra questions them on the newest developments since their last encounter, and Ruddy tells her he has a tale to recount. She invites them to the Great Hall, where they are joined by four Feathergale knights, as well as Thurl Merosska, leader of the Feathergale Spire. Over a delicious meal, Ruddy once again retells the tale once again. Savra offers a toast, and the knights heartily partake. Ruddy draws the symbol they observed at Lance Rock. Thurl closely examines the symbol. He shows the parchment to everyone, and during the discussion he pockets the drawing. Dhukean notices and attempts to discern Thurl's motive. The dwarf suspects that Thurl has seen this symbol before. When questioned, Thurl replies that he wishes to compare this drawing to information he has in his chambers.
The knights are clearly unaware of the larger happenings in the Dessarin Valley, for they relentlessly question the Coopers about happenings around them. Darelle questions Savra about the Spire. Savra replies that the Feathergale Society moved in a dozen years ago in what was then an abandoned keep, and made it their own. Dhukhean overhears the exchange between Savra and Darelle about the tower being empty before the Feathergale Society's arrival. He suspects that this might have been part of the Bessamir kingdom, but the tower is clearly of human craftmanship.
Seeing that it is late, Thurl invites the Coopers to spend the night with them. Savra and the other knights can barely contain their excitement. Thurl then excuses himself, claiming a headache. However, he invites the Coopers to participate in a manticore hunt on the morrow. The Coopers are assigned three bunk rooms that usually serve as bedrooms to the knights. One for the ladies, one for the men, and one for the short people. Of course, everyone is invited to remain in the Great Hall and enjoy the knights' hospitality. Every member of the party claims to be tired, however, and they withdraw to their lodgings.
After about an hour, Thorne opens the window and sees two knights flying in the air. Carefully hiding in the shadows, he climbs to the third floor. In the first window he sees a room very much like his own. A man is sleeping in one of the bunks. He maneuvers to the next window on his left. Through the panes of glass he sees Thurl, sitting at a desk and writing a letter. Thorne returns to the other window, and breaks in without waking up the sleeping knight. He then sneaks out through the door, and moves to Thurl's door. His attempt to pick the lock is noisy, however, and he suddenly hears footsteps from the other side. Thurl has gotten up and is coming this way. Thorne rushes back to the room and closes the door. Thurl's door does not immediately open, however. It takes a few minutes, but eventually Thurl himself steps on the landing and goes downstairs.
Not knowing that Thorne is gone, Lawrence silently opens his door, and steps in the short hallway leading back to the Great Hall. He plans on moving down the stairs, but is unfortunately spotted by the partying knights and is invited to join them. Unable to leave without arising suspicion, the thief stays with the crowd.
A knock on the short people's door awakens Ruddy. Savra is at the door, and invites the gnome to her chambers. He readily agrees, proving the old adage, "Once you go gnome you never go home."
With Thurl gone, Thorne enters his room. He finds a letter scribbled in a child's hand writing. He memorizes it, before putting it back on Thurl's desk. Who is this Aerisi Kalinoth?
As Lawrence pretends to laugh at the antics of the drunken knights, he notices four burly guards make their ways to his room. The guards knock on the door, and awaken the dwarf. They politely request that Dhukhean follow them, as Thurl wants to share a startling discovery. The dwarf grabs his weapons and agrees to go with them. The noise was loud enough to alert the Cooper sisters, who also emerge from their room. Lawrence joins the party as well, and the now large group heads back to the ground floor. They are led to a conservatory where they find Thurl. The master of Feathergale Spire is clearly unhappy to see that Dhukhean is not alone, but he makes the most of it by showing the group what he discovered. One of the exotic plants in the conservatory features a similar pattern to the symbol Ruddy drew on its leaves. Darelle cannot identify the plant, but knows that it is very poisonous. The ranger takes a few cuttings. Dhukhean suspects it could be used in ceremonies by cult members.
The party then returns to their respective rooms accompanied by their guards. Thorne, meanwhile, had rejoined his bedroom and shares what he learned with Naga.
Abadius 22, 4713
The Coopers awaken in the morning to find a clear sky but bitterly cold temperature. As they come out of their respective rooms, Thorne informs the rest of the party about the letter he discovered in Thurl's room. Welcomed to breakfast by the knights, they are soon joined by Thurl, who appears not to have slept very well. Thorne questions Thurl about the Black Earth Cult. Thurl tells them this renegade cult is made up of scoundrels and beggars who hide their desire for wealth behind a facade of worshiping the ground. He then shares with them the location of the Sacred Stone Monastery, the headquarters of the Black Earth Cult.
As the Coopers ready to hunt the manticore, Thorne, Daryle and Lawrence decide to stay behind and investigate Feathergale Spire. While the Coopers ready their mounts, Thorne begins exploring the Spire. He first stops in the kitchen. A team of servants is busy preparing the noon meal. The rogue approaches one of the servants, and quietly engages in conversation with him. After he pays the servant five crowns, Thorne hears about the prisoner the knights are keeping in the basement of the Spire. He decides to return to the basement and watch the remaining members of the party outfit themselves for the hunt.
In the basement the Coopers find stables. Though most of the alcoves are empty, there are three giant vultures, two griffons, and one hippogriff. Ruddy agrees to ride with Savra her griffon. Darelle and Dhukhean also ride on a griffon. Two knights accompany them on their own mounts. As they fly away, Lawrence realizes that he had not seen the two riders accompanying the party before.
The mounts quick rise above the clouds, and begin searching the canyon where the manticore dwells. Savra explains to Ruddy that the Feathergale Knights have been hunting it for months, but have never successfully gotten close enough to kill it. They've struck a few blows, but have been unable to wound it enough to force it to land.
The group separates but remain within visual range. As they fly, Savra points out evidence of the manticore's passage to Ruddy. The canyon where they are flying is filled with low-level fog, making the ground all but impossible to spot. Darelle is the first one to spot the creature, and she banks her flying mount. Spotting the maneuver, Ruddy points, and Savra imitates the ranger. The other knights follow suit. A pursuit ensues, and when they get close enough the party engage the manticore. While Darelle fires volleys of magic missiles at it, Savra launches arrows. Ruddy, not to be outdone and perhaps showing off for Savra, signs that he wants to get closer, and when above the monster he jumps out of the saddle and on its back. The manticore attempts to shake him off, but is unable to do so.
As Ruddy lands a series of blows, the two knights spring a surprise attack on Darelle and Dhukhean's mount, which is quickly killed. Plummeting out of the sky, Darelle jumps on the jar of cloud, while Dhukhean, perhaps not thinking as clearly due to the altitude, tergiversates. As the ground rapidly approaches, he attempts an escape, but the straps holding him in place prevent him from doing so, and he hits the ground at a prodigious speed. The last conscious thing he sees before passing out are two pairs of heavy combat boots walking towards him. Darelle spends some time on the cloud looking for the paladin, but does not find him. The fog is just too thick. She decides to return to Feathergale Spire and report the treacherous news.
Meanwhile, flying now at a fair distance, Ruddy successfully kills the manticore. As it too falls to the ground, the gnome realizes his predicament. Fortunately, Savra closes the gap again, and Ruddy performs a manly jump back on her mount. When the falling body of the manticore disappears in the fog, Savra proposes that they return to Feathergale Spire. The cold will keep the body, and they can come back when the fog clears off. Ruddy ponders on why there would be fog on this freezingly clear day...
After watching their friends fly away, the remaining Coopers continue their exploration of Feathergale Spire. Carefully pacing around the stable, they come upon an angry hippogriff. When questioned, one of the stable boys informs them that this mount was hurt in a battle with the manticore a few weeks ago, and its rider was killed. It is ill tempered, and lets no one approach it. Daryle enters its stall, and uses her ranger skills to heal the hippogriff. Still distrustful, the creature nonetheless appears thankful. Lawrence then notices a trap door in the floor of the hippogriff's stall. While no one is looking, Daryle opens the door, and lowers herself in it. She is quickly followed by Lawrence and Thorne, who closes the door behind him.
In the dungeon below the stable floor, they discover a series of twelve jail cells. Each cell is occupied by a humanoid. One female dwarf is present, but she is clearly not Zeshan Wayfinder, the wife of Dhukhean's cheftain. Though the creatures are mostly human, there is an elf, a halfling, and a bugbear. The bugbear sports this symbol tattooed on his large arm. They have seen this sign before, and Daryle remembers that the tube and the message they found in the brigands' camp bore a similar triangular symbol.
Thorne questions the bugbear, who grudgingly reveals that he was on a mission to find and make prisonners any dwarf he could find, before he was captured by knights and imprisoned here. The female dwarf, Broga, is more talkative, and tells the Coopers she was captured by the Howling Hatred Cult, but their plans for her are not clear. She doesn't know much about them, nor how they are associated with the Feathergale Society, but she does know that they worship Yan-C Bin. Unfortunately, this name doesn't mean anything to the Coopers.
When a guard comes to check on the prisoners, the Coopers quickly dispatch him. Armed with the keys, they decide to free the prisoners ...
The sun rises on a beautiful if cold winter day in Red Larch. Following the blizzard that has affected the area, the Coopers are happy to have a second straight day without any snow precipitation. Last night, when the party had returned to the Swinging Sword Inn, Ruddy had retold their fight against the Lord of Lance Rock, embellishing some of the encounters. The patrons present in the inn's common room had listened to the gnome, mesmerized by the tale. So it is not surprising, when the Coopers and their friends come downstairs for breakfast, that every seat in the common room is taken by locals, who cheer and demand to hear the story again. Ruddy regales them again, adding even more fanciful details. Kaylessa Irkell, proprietress of the inn, thanks the gnome and his friends profusely for drawing such a large crowd and offers them a free breakfast. Thorne uses the occasion to pick some pockets and collects 24 crowns during Ruddy's tale.
Following this hearty breakfast, the Coopers pack their gear and head out to Feathergale Spire. They lost track of the raiders they were trailing in the area, and their morning encounter with Savra Belabranta, a griffon rider who invited them to visit, seals the deal. Hopefully this trip will prove less dangerous than that to Lance Rock.
Though no snow falls from the sky, the winds blow hard enough that large snow drifts have formed, and visibility is limited. Darelle uses her jar of cloud to protect the party from the worst of the elements. In the late afternoon, as the sun begins to set, the party reaches the imposing structure of the Feathergale Spire. Standing hundreds of feet higher than the surrounding hills, the Spire can be approached by a large road climbing a steep hill to a drawbridge. The base of the tower is about a hundred feet lower, with wide arches about halfway up. Aside from the drawbridge level, there are two more stories above, and the structure is topped by a parapet. Throughout the afternoon, the Coopers have kept their eyes on flying patrols high up in the sky.
As they near the structure, Ruddy suggest they approach the main entrance in a sign of respect, instead of the usual sneaking the party is known for. Climbing the path, they reach the top and stand on the edge of a lowered drawbridge. A large set of double doors stand at the other end of the drawbridge. Ruddy calmly strolls on the bridge and knocks on the door. Darelle, who followed the gnome, rings the bell attached to the wall. Daryle and the remaining party members stand on the other side, ready if combat proves necessary.
A small panel soon opens, and the familiar face of Savra Belabranta appears. Upon seeing Ruddy, her face lights up, and she gushes her excitement at seeing him, and his friends, again. Opening one of the doors, she welcomes them to Feathergale Spire. The Coopers enter the main hall, made of marble with a giant iron eagle hanging from the ceiling. Two other guards stand in this room, but a quick assessment reveal that they are poorly trained. Savra questions them on the newest developments since their last encounter, and Ruddy tells her he has a tale to recount. She invites them to the Great Hall, where they are joined by four Feathergale knights, as well as Thurl Merosska, leader of the Feathergale Spire. Over a delicious meal, Ruddy once again retells the tale once again. Savra offers a toast, and the knights heartily partake. Ruddy draws the symbol they observed at Lance Rock. Thurl closely examines the symbol. He shows the parchment to everyone, and during the discussion he pockets the drawing. Dhukean notices and attempts to discern Thurl's motive. The dwarf suspects that Thurl has seen this symbol before. When questioned, Thurl replies that he wishes to compare this drawing to information he has in his chambers.
The knights are clearly unaware of the larger happenings in the Dessarin Valley, for they relentlessly question the Coopers about happenings around them. Darelle questions Savra about the Spire. Savra replies that the Feathergale Society moved in a dozen years ago in what was then an abandoned keep, and made it their own. Dhukhean overhears the exchange between Savra and Darelle about the tower being empty before the Feathergale Society's arrival. He suspects that this might have been part of the Bessamir kingdom, but the tower is clearly of human craftmanship.
Seeing that it is late, Thurl invites the Coopers to spend the night with them. Savra and the other knights can barely contain their excitement. Thurl then excuses himself, claiming a headache. However, he invites the Coopers to participate in a manticore hunt on the morrow. The Coopers are assigned three bunk rooms that usually serve as bedrooms to the knights. One for the ladies, one for the men, and one for the short people. Of course, everyone is invited to remain in the Great Hall and enjoy the knights' hospitality. Every member of the party claims to be tired, however, and they withdraw to their lodgings.
After about an hour, Thorne opens the window and sees two knights flying in the air. Carefully hiding in the shadows, he climbs to the third floor. In the first window he sees a room very much like his own. A man is sleeping in one of the bunks. He maneuvers to the next window on his left. Through the panes of glass he sees Thurl, sitting at a desk and writing a letter. Thorne returns to the other window, and breaks in without waking up the sleeping knight. He then sneaks out through the door, and moves to Thurl's door. His attempt to pick the lock is noisy, however, and he suddenly hears footsteps from the other side. Thurl has gotten up and is coming this way. Thorne rushes back to the room and closes the door. Thurl's door does not immediately open, however. It takes a few minutes, but eventually Thurl himself steps on the landing and goes downstairs.
Not knowing that Thorne is gone, Lawrence silently opens his door, and steps in the short hallway leading back to the Great Hall. He plans on moving down the stairs, but is unfortunately spotted by the partying knights and is invited to join them. Unable to leave without arising suspicion, the thief stays with the crowd.
A knock on the short people's door awakens Ruddy. Savra is at the door, and invites the gnome to her chambers. He readily agrees, proving the old adage, "Once you go gnome you never go home."
With Thurl gone, Thorne enters his room. He finds a letter scribbled in a child's hand writing. He memorizes it, before putting it back on Thurl's desk. Who is this Aerisi Kalinoth?
Merosska,
We are pleased to hear about the outcome of
your altercation with the Black Earth cult,
We are pleased to hear about the outcome of
your altercation with the Black Earth cult,
and we praise you for the capture of one of their
prisoners. This noblewoman from Ustalav
has an interesting tale to tell,
prisoners. This noblewoman from Ustalav
has an interesting tale to tell,
and we shall enjoy interrogating her further.
Keep a close watch on the Sacred Stone Monastery.
I want to know what our enemy is planning next.
Your beloved queen,
Your beloved queen,
Aerisi Kalinoth
As Lawrence pretends to laugh at the antics of the drunken knights, he notices four burly guards make their ways to his room. The guards knock on the door, and awaken the dwarf. They politely request that Dhukhean follow them, as Thurl wants to share a startling discovery. The dwarf grabs his weapons and agrees to go with them. The noise was loud enough to alert the Cooper sisters, who also emerge from their room. Lawrence joins the party as well, and the now large group heads back to the ground floor. They are led to a conservatory where they find Thurl. The master of Feathergale Spire is clearly unhappy to see that Dhukhean is not alone, but he makes the most of it by showing the group what he discovered. One of the exotic plants in the conservatory features a similar pattern to the symbol Ruddy drew on its leaves. Darelle cannot identify the plant, but knows that it is very poisonous. The ranger takes a few cuttings. Dhukhean suspects it could be used in ceremonies by cult members.
| Map of Feathergale Spire |
The party then returns to their respective rooms accompanied by their guards. Thorne, meanwhile, had rejoined his bedroom and shares what he learned with Naga.
Abadius 22, 4713
The Coopers awaken in the morning to find a clear sky but bitterly cold temperature. As they come out of their respective rooms, Thorne informs the rest of the party about the letter he discovered in Thurl's room. Welcomed to breakfast by the knights, they are soon joined by Thurl, who appears not to have slept very well. Thorne questions Thurl about the Black Earth Cult. Thurl tells them this renegade cult is made up of scoundrels and beggars who hide their desire for wealth behind a facade of worshiping the ground. He then shares with them the location of the Sacred Stone Monastery, the headquarters of the Black Earth Cult.
As the Coopers ready to hunt the manticore, Thorne, Daryle and Lawrence decide to stay behind and investigate Feathergale Spire. While the Coopers ready their mounts, Thorne begins exploring the Spire. He first stops in the kitchen. A team of servants is busy preparing the noon meal. The rogue approaches one of the servants, and quietly engages in conversation with him. After he pays the servant five crowns, Thorne hears about the prisoner the knights are keeping in the basement of the Spire. He decides to return to the basement and watch the remaining members of the party outfit themselves for the hunt.
In the basement the Coopers find stables. Though most of the alcoves are empty, there are three giant vultures, two griffons, and one hippogriff. Ruddy agrees to ride with Savra her griffon. Darelle and Dhukhean also ride on a griffon. Two knights accompany them on their own mounts. As they fly away, Lawrence realizes that he had not seen the two riders accompanying the party before.
The mounts quick rise above the clouds, and begin searching the canyon where the manticore dwells. Savra explains to Ruddy that the Feathergale Knights have been hunting it for months, but have never successfully gotten close enough to kill it. They've struck a few blows, but have been unable to wound it enough to force it to land.
The group separates but remain within visual range. As they fly, Savra points out evidence of the manticore's passage to Ruddy. The canyon where they are flying is filled with low-level fog, making the ground all but impossible to spot. Darelle is the first one to spot the creature, and she banks her flying mount. Spotting the maneuver, Ruddy points, and Savra imitates the ranger. The other knights follow suit. A pursuit ensues, and when they get close enough the party engage the manticore. While Darelle fires volleys of magic missiles at it, Savra launches arrows. Ruddy, not to be outdone and perhaps showing off for Savra, signs that he wants to get closer, and when above the monster he jumps out of the saddle and on its back. The manticore attempts to shake him off, but is unable to do so.
As Ruddy lands a series of blows, the two knights spring a surprise attack on Darelle and Dhukhean's mount, which is quickly killed. Plummeting out of the sky, Darelle jumps on the jar of cloud, while Dhukhean, perhaps not thinking as clearly due to the altitude, tergiversates. As the ground rapidly approaches, he attempts an escape, but the straps holding him in place prevent him from doing so, and he hits the ground at a prodigious speed. The last conscious thing he sees before passing out are two pairs of heavy combat boots walking towards him. Darelle spends some time on the cloud looking for the paladin, but does not find him. The fog is just too thick. She decides to return to Feathergale Spire and report the treacherous news.
Meanwhile, flying now at a fair distance, Ruddy successfully kills the manticore. As it too falls to the ground, the gnome realizes his predicament. Fortunately, Savra closes the gap again, and Ruddy performs a manly jump back on her mount. When the falling body of the manticore disappears in the fog, Savra proposes that they return to Feathergale Spire. The cold will keep the body, and they can come back when the fog clears off. Ruddy ponders on why there would be fog on this freezingly clear day...
After watching their friends fly away, the remaining Coopers continue their exploration of Feathergale Spire. Carefully pacing around the stable, they come upon an angry hippogriff. When questioned, one of the stable boys informs them that this mount was hurt in a battle with the manticore a few weeks ago, and its rider was killed. It is ill tempered, and lets no one approach it. Daryle enters its stall, and uses her ranger skills to heal the hippogriff. Still distrustful, the creature nonetheless appears thankful. Lawrence then notices a trap door in the floor of the hippogriff's stall. While no one is looking, Daryle opens the door, and lowers herself in it. She is quickly followed by Lawrence and Thorne, who closes the door behind him.
In the dungeon below the stable floor, they discover a series of twelve jail cells. Each cell is occupied by a humanoid. One female dwarf is present, but she is clearly not Zeshan Wayfinder, the wife of Dhukhean's cheftain. Though the creatures are mostly human, there is an elf, a halfling, and a bugbear. The bugbear sports this symbol tattooed on his large arm. They have seen this sign before, and Daryle remembers that the tube and the message they found in the brigands' camp bore a similar triangular symbol.
![]() |
| Black Earth Cult |
Thorne questions the bugbear, who grudgingly reveals that he was on a mission to find and make prisonners any dwarf he could find, before he was captured by knights and imprisoned here. The female dwarf, Broga, is more talkative, and tells the Coopers she was captured by the Howling Hatred Cult, but their plans for her are not clear. She doesn't know much about them, nor how they are associated with the Feathergale Society, but she does know that they worship Yan-C Bin. Unfortunately, this name doesn't mean anything to the Coopers.
When a guard comes to check on the prisoners, the Coopers quickly dispatch him. Armed with the keys, they decide to free the prisoners ...
Friday, July 20, 2018
Assault in the Wilderness
Abadius 14, 4713
Zeshan Wayfinder and her dwarven convoy, which Dhukhean has been tasked with escorting back to Korvosa, are due today. Dhukhean arrives at the Swinging Sword Inn for breakfast. He has polished his boots, his beard, and his bald spot, and his ceremonial clothes are impeccably pressed. The scent of beard oil is pervasive throughout the dining room, and some of the patrons silently gag. Kaylessa Irkell thanks the Coopers for their help in getting most of her staff back. Breakfast is heartier and more abundant this morning, but the weather outside remains unseasonably cold and snowy, unusual weather for this area.
The Coopers decide to brave the weather and meet the convoy on the road. They saddle their horses and head north on the Long Road towards Westbridge. A few hours out of Red Larch, a storm strikes from the west and soon the road all but disappear beneath a blanket of snow. Only the trees and boulders on the side of the road indicate its direction. The snow keeps pilling on, and after eight hours of traveling the Coopers are exhausted.
Daryle finds a sheltered space and pitches her tent. Darelle outdoes her sister and uses the jar of cloud to create a cloud castle on the ground. Lawrence wraps himself in his warm blanket. Ruddy finds a rock, and has Naga heat it to a comfortable temperature. He then climbs a tall tree, bundles up in his sleeping bag with the rock radiating heat and keeps guard, watching the area despite the blinding snow. Daryle sets up a few traps that will trigger an alarm if someone, or something, approaches during the night. The Coopers divide the watches among themselves, but the night is uneventful and they are able to rest.
Abadius 15, 4713
At midpoint in the night, Ruddy notices the storm abating, and soon the last flake fall from the sky. When a weak sun rises in the east, the entire countryside is covered with a deep blanket of white snow. Over 20 inches fell over the last day. Though it is not snowing anymore, the winds continue to blow and the temperature remains very cold. In the distance, a few miles north, Lawrence spots a flock of carrion birds, while two larger flying creatures are moving east, away from the flock at vertiginous speeds.
The Coopers trek north through the snow with difficulty. After an hour, they come to the scene of a battle, covered with snow. Two wagons have been overturned and broken, and a dozen human corpses lay underneath the snow. Though some have been slashed and pierced, most show blunt damage similar to the dead bodies from another encountered caravan under attack. Each human body wears a livery of a red star on black tunics, which Dhukhean recognizes as that of his clan. There are no dwarven bodies in the ruins of the caravan, and everything has been thoroughly looted. Lawrence and Thorne search for secret compartments and hidden places, and find that even these did not escape the pilfering.
On the edge of the battle are two cairns. One stands about ten feet tall and appears crudely built. The other one, about three feet tall, is of human origin. Dhukhean examines the larger cairn and determines that it was built by bugbears. Digging through the stones, Dhukhean discovers that at least five bugbears wearing a distinctive brown leather armor bearing a strange symbol are buried there.
After watching Dhukhean explore the larger cairn, Daryle examines the smaller one but realizes there is no easy way to remove enough stones to peek inside, and she's not comfortable desecrating someone's resting place, even if it is an enemy. Lawrence, meanwhile, looks for evidence of trails on the west side of the road, and eventually finds a large trail blazed through the wilderness. An attempt has been made in camouflaging its entrance into the clearing where the battle has taken place, and the depth of snow indicates that a large group of about fifty individuals came through here, then returned the same way.
Lawrence advises the party of his discovery, and soon they are on the enemies' trail. Darelle and Daryle estimate that they are probably about twelve hours behind them. The Coopers follow the trail north over ten miles, and eventually turn back east towards the Long Road. Once again the trail blazed by the large group has been camouflaged so that it would be less visible from the road. They then travel on the road for another four miles, before another trail, once again camouflaged, heads east in the Sumber Hills. Naga transforms into an owl and flies up. He can see far towards the horizon northward, but the Sumber Hills stretch eastward. He can spot evidence of the trail heading along the foothills, and then reconnects to the Stone Trail. He returns to report his findings.
The trek through the wilderness emerges back on the Stone Trail, but once again the trail veers off the road and enters the Sumber Hills. Lawrence discovers a finely made white scarf. Thorne identifies it as dwarven, while Dhukhean recognizes it as Zeshan's scarf.
With night rapidly approaching, the Coopers set up camp. Naga spots several fires in the distance, probably the town of Beliard. Closer to their camp, however, along the Stone Trail about two miles away, is a small fire. Naga flies towards it, and lands nearby. Four heavily armed men protect a small wagon. Two of them are cooking dinner, while one is guarding and the other is putting the finishing touches to the tents. He eavesdrop on their conversations. Aside from their concerns about possible attacks by bandits, the men are worried about rumors they have heard in Westbridge that Old Gnawbone, a green dragon who dwells in the Sumber Hills, has been more active of late. Naga flies away, startling the guards, who let arrows fly. He informs the Coopers of what he overheard, and the party gets ready to spend one more frigid night in the wilderness.
Abadius 16, 4713
After a light breakfast, the Coopers break camp, and examine their options. Lawrence spots three flying creatures in the distance, about four miles away, flying a northerly course following the Dessarin River. Should they attempt to contact them, or are they hostiles? Daryle uses a mirror to shine the sun towards them, and the creatures immediately turn and head their way. Soon the Coopers realize that the three creatures are actually griffons with riders on their backs. One of the rider lands. A beautiful human woman wearing a winged helmet and a finely crafted armor lands her griffon, and disembarks. She introduces herself as Savra Belabranta, a captain in the Feathergale Society, a group of flying enthusiasts with deep pockets who repurposed a small castle south of here in the Sumber Hills, and who enjoy flying with their griffons. Given all of the troubles around the Dessarin Valley, they've been keeping an eye out, and her patrol has been on the lookout for a large group of bugbears who traveled through this area two days ago, but lost them in the storm.
Thorne asks her what the Feathergale Society is. She replies that the Feathergale Society is a group of well off individuals, mostly hailing from Korvosa, Tanram and as far away as Caliphas, in Ustalav. These individual share an interest in the noble calling of aerial steeds and found the Sumber Hills to be perfect for their sport due to the high winds and turbulence. Talking to her, Thorne gets the distinctive impression that she's a rich and spoiled person who achieved her title not through her accomplishments but through her family's influence. Savra invites the Coopers to Feathergale Spire next time they are in the area, so that they can ride together. Thorne gives her a healing flower.
Resuming their pursuit, the Coopers continue deep in the Sumber Hills, and find themselves at the end of another exhausting day still in the wilderness. They pitch camp, select watches, and they try to get as much rest as possible.Unfortunately, during the night their camp is attacked. During Naga's watch, he hears growling and scratching sounds coming from outside the cloud castle. He wakes Ruddy, and the two of them step outside to investigate. They are confronted by three large toad-like beasts with six legs, each ridden by a small fey creature. They immediately attack. The battle goes poorly for Ruddy and Naga at first, but soon, with the rest of the Coopers joining the attack, they are able to defeat the attackers, killing all fey and two of the beasts while one escapes.
Abadius 18, 4713
With injuries and running low on supplies, the Coopers return to Red Larch. On their way through the southern part of the Sumber Hills, they see Feathergale Spire in the distance...
Zeshan Wayfinder and her dwarven convoy, which Dhukhean has been tasked with escorting back to Korvosa, are due today. Dhukhean arrives at the Swinging Sword Inn for breakfast. He has polished his boots, his beard, and his bald spot, and his ceremonial clothes are impeccably pressed. The scent of beard oil is pervasive throughout the dining room, and some of the patrons silently gag. Kaylessa Irkell thanks the Coopers for their help in getting most of her staff back. Breakfast is heartier and more abundant this morning, but the weather outside remains unseasonably cold and snowy, unusual weather for this area.
The Coopers decide to brave the weather and meet the convoy on the road. They saddle their horses and head north on the Long Road towards Westbridge. A few hours out of Red Larch, a storm strikes from the west and soon the road all but disappear beneath a blanket of snow. Only the trees and boulders on the side of the road indicate its direction. The snow keeps pilling on, and after eight hours of traveling the Coopers are exhausted.
Daryle finds a sheltered space and pitches her tent. Darelle outdoes her sister and uses the jar of cloud to create a cloud castle on the ground. Lawrence wraps himself in his warm blanket. Ruddy finds a rock, and has Naga heat it to a comfortable temperature. He then climbs a tall tree, bundles up in his sleeping bag with the rock radiating heat and keeps guard, watching the area despite the blinding snow. Daryle sets up a few traps that will trigger an alarm if someone, or something, approaches during the night. The Coopers divide the watches among themselves, but the night is uneventful and they are able to rest.
Abadius 15, 4713
At midpoint in the night, Ruddy notices the storm abating, and soon the last flake fall from the sky. When a weak sun rises in the east, the entire countryside is covered with a deep blanket of white snow. Over 20 inches fell over the last day. Though it is not snowing anymore, the winds continue to blow and the temperature remains very cold. In the distance, a few miles north, Lawrence spots a flock of carrion birds, while two larger flying creatures are moving east, away from the flock at vertiginous speeds.
The Coopers trek north through the snow with difficulty. After an hour, they come to the scene of a battle, covered with snow. Two wagons have been overturned and broken, and a dozen human corpses lay underneath the snow. Though some have been slashed and pierced, most show blunt damage similar to the dead bodies from another encountered caravan under attack. Each human body wears a livery of a red star on black tunics, which Dhukhean recognizes as that of his clan. There are no dwarven bodies in the ruins of the caravan, and everything has been thoroughly looted. Lawrence and Thorne search for secret compartments and hidden places, and find that even these did not escape the pilfering.
On the edge of the battle are two cairns. One stands about ten feet tall and appears crudely built. The other one, about three feet tall, is of human origin. Dhukhean examines the larger cairn and determines that it was built by bugbears. Digging through the stones, Dhukhean discovers that at least five bugbears wearing a distinctive brown leather armor bearing a strange symbol are buried there.
After watching Dhukhean explore the larger cairn, Daryle examines the smaller one but realizes there is no easy way to remove enough stones to peek inside, and she's not comfortable desecrating someone's resting place, even if it is an enemy. Lawrence, meanwhile, looks for evidence of trails on the west side of the road, and eventually finds a large trail blazed through the wilderness. An attempt has been made in camouflaging its entrance into the clearing where the battle has taken place, and the depth of snow indicates that a large group of about fifty individuals came through here, then returned the same way.
Lawrence advises the party of his discovery, and soon they are on the enemies' trail. Darelle and Daryle estimate that they are probably about twelve hours behind them. The Coopers follow the trail north over ten miles, and eventually turn back east towards the Long Road. Once again the trail blazed by the large group has been camouflaged so that it would be less visible from the road. They then travel on the road for another four miles, before another trail, once again camouflaged, heads east in the Sumber Hills. Naga transforms into an owl and flies up. He can see far towards the horizon northward, but the Sumber Hills stretch eastward. He can spot evidence of the trail heading along the foothills, and then reconnects to the Stone Trail. He returns to report his findings.
The trek through the wilderness emerges back on the Stone Trail, but once again the trail veers off the road and enters the Sumber Hills. Lawrence discovers a finely made white scarf. Thorne identifies it as dwarven, while Dhukhean recognizes it as Zeshan's scarf.
With night rapidly approaching, the Coopers set up camp. Naga spots several fires in the distance, probably the town of Beliard. Closer to their camp, however, along the Stone Trail about two miles away, is a small fire. Naga flies towards it, and lands nearby. Four heavily armed men protect a small wagon. Two of them are cooking dinner, while one is guarding and the other is putting the finishing touches to the tents. He eavesdrop on their conversations. Aside from their concerns about possible attacks by bandits, the men are worried about rumors they have heard in Westbridge that Old Gnawbone, a green dragon who dwells in the Sumber Hills, has been more active of late. Naga flies away, startling the guards, who let arrows fly. He informs the Coopers of what he overheard, and the party gets ready to spend one more frigid night in the wilderness.
Abadius 16, 4713
After a light breakfast, the Coopers break camp, and examine their options. Lawrence spots three flying creatures in the distance, about four miles away, flying a northerly course following the Dessarin River. Should they attempt to contact them, or are they hostiles? Daryle uses a mirror to shine the sun towards them, and the creatures immediately turn and head their way. Soon the Coopers realize that the three creatures are actually griffons with riders on their backs. One of the rider lands. A beautiful human woman wearing a winged helmet and a finely crafted armor lands her griffon, and disembarks. She introduces herself as Savra Belabranta, a captain in the Feathergale Society, a group of flying enthusiasts with deep pockets who repurposed a small castle south of here in the Sumber Hills, and who enjoy flying with their griffons. Given all of the troubles around the Dessarin Valley, they've been keeping an eye out, and her patrol has been on the lookout for a large group of bugbears who traveled through this area two days ago, but lost them in the storm.
Thorne asks her what the Feathergale Society is. She replies that the Feathergale Society is a group of well off individuals, mostly hailing from Korvosa, Tanram and as far away as Caliphas, in Ustalav. These individual share an interest in the noble calling of aerial steeds and found the Sumber Hills to be perfect for their sport due to the high winds and turbulence. Talking to her, Thorne gets the distinctive impression that she's a rich and spoiled person who achieved her title not through her accomplishments but through her family's influence. Savra invites the Coopers to Feathergale Spire next time they are in the area, so that they can ride together. Thorne gives her a healing flower.
Resuming their pursuit, the Coopers continue deep in the Sumber Hills, and find themselves at the end of another exhausting day still in the wilderness. They pitch camp, select watches, and they try to get as much rest as possible.Unfortunately, during the night their camp is attacked. During Naga's watch, he hears growling and scratching sounds coming from outside the cloud castle. He wakes Ruddy, and the two of them step outside to investigate. They are confronted by three large toad-like beasts with six legs, each ridden by a small fey creature. They immediately attack. The battle goes poorly for Ruddy and Naga at first, but soon, with the rest of the Coopers joining the attack, they are able to defeat the attackers, killing all fey and two of the beasts while one escapes.
Abadius 18, 4713
With injuries and running low on supplies, the Coopers return to Red Larch. On their way through the southern part of the Sumber Hills, they see Feathergale Spire in the distance...
Friday, July 6, 2018
Rumors in Red Larch
Abadius 13, 4713
Following their long trek from Korvosa to Red Larch, the Coopers spent their first exhausted night in the small village, but managed to get some rest overnight. Waking up early in the morning, they find that the winter weather is unsettled, with gusts of cold air and a temperature hovering near freezing. Arriving in the dining room for breakfast, they are met by the Swinging Sword Inn proprietor, Kaylessa Irkell. She seems frazzled, and when Darelle politely inquires, Kaylessa tells her that four of her workers did not report to work this morning. Rumors are spreading around the village like wild fire, and the latest one has it that a plague is spreading throughout the homesteads around Lance Rock, a large rock formation about an hour southwest of Red Larch. And two days ago it was the rumors of ghosts have been seen near an old burial mound of the Uthgardt tribe not far from town. Kaylessa bitterly complains that the area has changed for the worse over the last six or so months, and she apologizes that breakfast will be a lighter fare than usual, given her small staff.
Darelle and Daryle head to the dining room, and are soon served a breakfast of bacon, eggs and oatmeal. Four local workers are also sitting in the dining room, eating their breakfast. Three are clearly stone cutters, for their heavy winter coats are covered with stone dust, while the fourth appears to be a carpenter. They pay the sisters no attention as they enter, but Darelle soon notices one of the stone cutters' attention perk up when Dhukhean joins the sister after his night at the Allsfaith Shrine. While the dwarf orders breakfast, Darelle watches the worker stand up and depart, leaving his plate half finished but soon eaten by one of his colleagues. The ranger stands, and decides to follow the worker. Witnessing her sister get up and leave the Swinging Sword Inn, Daryle also stands and follows her.
Ruddy enters the dining room and orders breakfast. He questions Kaylessa about the livery uniforms and she reports that over the last six months many caravans have been attacked, and it seems the more heavily armed a caravan, the higher its chances of being attacked. Kaylessa doesn't know much about House Goeland aside from the fact that it is a large transport and hauling concern in the area, moving goods on the long road. With his breakfast finished, Dhukhean informs Ruddy that he will be at the Allsfaith Shrine to consult their library and see if he can discover more information about the dwarven kingdom of Besilmer and its capital of Tyar-Besil.
Naga, who slept in a farmer's barn, arrives at the Singing Inn for breakfast. Ruddy tells him about the caravans. Naga suggests that they set up a decoy with a caravan, to entice the brigands to attack them. Both continue to elaborate plans while they finish tiehr breakfast.
Meanwhile, Darelle follows the worker, who makes his way to Dornen Finestone, where he enters the plain square building always coated in gray-white shrouds of rock dust that serves as the business office. Wishing to investigate further and to get closer, Darelle disguises herself and enter the quarry. A solicitous worker in his mid fifties comes along and welcomes her to the business, and asks if she needs any assistance. Darelle replies she's interested in stone slates for a house in Korvosa, and the worker shows her several samples. Impressed, Darelle asks to meet with the owner to finalize a sale. The worker takes her to the business office, and as they enter Darelle notices the worker from the Singing Inn exiting the owner' office, after receiving a slap on the back. The worker walks out of the office with a grin on his face, and does not appear to recognize the ranger.
The owner, Elak Dornen, welcomes Darelle to Red Larch and asks her if she found anything she was interested in. Daryle enters the office and joins her sister. Darelle places an order for rock slates, and Elak Dornen agrees to ship the slates down to Korvosa in a forthnight for 160 crowns. He seems very happy to have concluded a sale, and when questioned, reports that business has been bad these last six months, with caravans and merchants being attacked by bandits, and with the local constabulary unable to deal with the influx of miscreants. He guarantees delivery to the sisters' house, and if the wagon does not arrive he will personally drive another team with slate down to Korvosa. The sisters thank him and depart, determined now to find the constable and learn more about what may be affecting the area.
Dhukhean returns to the Allsfaith Shrine, and searches for any historical references to Besilmer in the large library housed in the shrine. Unfortunately, the dwarf kingdom is either of no interest to the locals, or so far back in time that he does not find many references. He does discover, however, that the dwarves of Besilmer constructed a magnificent stone archway made of smooth, fused hard green granite that stretched from one shore of the Dessarin River to the other, extending about two miles and reaching four hundred feet in the air and comfortably exceeding the largest spring flood ever experienced by the river. This site, which was constructed over a millenium ago, once witnessed the appearance of the dwarf god Magrim to rally the dwarves of Belsimer against a horde of orcs attempting to cross the bridge to reach the western side. It is during this battle that King Thorild Flametongue perished, but not before defeating a hill giant. Upon his death his remains were buried in the Halls of the Hunting Axe in Tyar-Besil.
The sisters successfully track Harbuck Tuthmarillar, constable of Red Larch, at his wife's shop, Jalessa Orna's Butcher. The butcher shop occupies the first of four identical single-story stone buildings that run from the street towards the edge of the village in a line. The shop can be identified by a painted sign showing a ham being carved by a large iron cleaver. The second building appears to be a smokehouse, with two large chimneys emerging from the roof on either side, while the third building, with currently emptied flower pots and a clothesline indicate this is the owner's residence. The fourth building appears to be the constabulary office, with its two small windows sporting bars.
When they enter the constabulary office, the Coopers find Harbuck talking to a ruffian in the one jail cell. Harbuck turns to the Coopers and politely asks them what he can do for them. When they express their support and that they are interested in helping enforce the laws in the area, Harbuck appears relieved. Daryle produces her Hellknight credentials, and Harbuck immediately deputizes her. They question him about the caravans being attacked. Harbuck reports news similar to what Ruddy and Naga learned. He doesn't know why this increase in criminality is happening, but he knows that his forces are hopelessly outmatched. He informs the Coopers that of all the current problems affecting Red Larch, his biggest concern is the presence of mysterious figures wearing stone masks watch over Mellikho Stoneworks' stone quarries at night. Workers now refuse to work with torches, even if guards are present, which directly impacts the local economy.
With lunch being served at the Swinging Sword Inn, the party reunites and eats another light meal. Daryle sits at the table with her new shiny badge, while Darelle retells what they found out during their morning errands. Kaylessa once again apologizes to them for the low quality of the food and of the service, and complains about her staff not showing up to work. Ruddy announces that they will go meet with the workers to make sure everyone is safe and sound, and to encourage them to return to work. Kaylessa gladly provides them with the location of their residences, and, once their meal is finished they head out. They find the first three workers well enough. One of them simply wanted the day off because he felt it was too cold to walk to work. The other two have heard rumors of the plague in the homesteads near Lance Rock and were instructed by their parents to remain home until more information could be obtained. Dhukhean shares that he doesn't believe there is a plague, and that it is safe for the workers to return to the Swinging Sword Inn. That leaves the last worker, who lives on a homestead an hour east of Red Larch.
The bitterly cold winds have picked up, and with them snow flurries, when the Coopers arrive at the Rumford homestead. Thick pillars of black smoke arise from the ruins, clear evidence that the homestead was attacked and torched. Where once stood a sturdy stone house, two outbuildings and barn, and several fenced-in fields, nothing but smoldering wreckage remain. Naga determines that the fire were magical in nature. The Cooper sisters explore the ruins but find no bodies, despite the fact that eleven people were reported to live here. Darelle spots several small pools of blood on the ground, and finds clear marks that both animals and people were hauled away by a large group of humanoids. In the distance, Dhukhean spots six riders on horses, who cautiously ride in.
The leader of the barbarian riders confronts the Coopers and question why they burned the homestead. The Coopers reply they are not responsible for what happened here but rather were investigating. The barbarian leader introduces himself as Argos, third son of Ferndell, leader of the Elk Tribe of the Uthgardt, and that they have been stalking the Sumber Hills looking for bandits who have taken refuge in what the tribe considers to be its lands. Argos doesn't care for the homesteaders, whom he considers to be encroaching on the tribe's territory, but he he is saddened to see that they came to harm. The Coopers are convinced that Argos and his men were not responsible for the destruction of the homestead. They bid the barbarians goodbye, and they follow the tracks left by whomever attacked the Rumfords.
After nearly an hour, they catch up to an encampment nested on the bank of a hill, barely protected from the wind. Two large tents have been pitched, and a corral has been hastily assembled to house the Rumford animals. Four brigands guard the approaches to the camp, while six more sit at campfires. There are no signs of prisoners. The Coopers immediately launch an attack on the camp, and the brigands soon find themselves overwhelmed. From one of the tent emerges a Gerald, who cackles and returns inside the tent when he sees his men being overpowered. Daryle sets his tent ablaze, but the sorcerer dimension doors to the top of the hill and unleashes a series of fireballs on Dhukhean. Ruddy and Naga dispatch a number of the enemy, while Darelle spots two of the brigands entering the second tent with their daggers drawn. Naga flies and lifts the tent, dropping it on the remaining brigands fighting outside, while Darelle enters the space and fights the other two, who were bent on eliminating their prisoners.
With the combat wrapped up, the Coopers have managed to rescue all eleven members of the Rumford family as well as their animals. Dhukhean heals their wounds. In the wreckage of Gerald's tent Darelle finds a warhammer called Jawcrusher and a sealed tube. On the tube is the following symbol:
In this tube is an unadressed letter written in child-like handwriting informing the bearer that any captured dwarf is to be taken to Thurl Merosska. Who is this person, and why would he want dwarves?
Following their long trek from Korvosa to Red Larch, the Coopers spent their first exhausted night in the small village, but managed to get some rest overnight. Waking up early in the morning, they find that the winter weather is unsettled, with gusts of cold air and a temperature hovering near freezing. Arriving in the dining room for breakfast, they are met by the Swinging Sword Inn proprietor, Kaylessa Irkell. She seems frazzled, and when Darelle politely inquires, Kaylessa tells her that four of her workers did not report to work this morning. Rumors are spreading around the village like wild fire, and the latest one has it that a plague is spreading throughout the homesteads around Lance Rock, a large rock formation about an hour southwest of Red Larch. And two days ago it was the rumors of ghosts have been seen near an old burial mound of the Uthgardt tribe not far from town. Kaylessa bitterly complains that the area has changed for the worse over the last six or so months, and she apologizes that breakfast will be a lighter fare than usual, given her small staff.
Darelle and Daryle head to the dining room, and are soon served a breakfast of bacon, eggs and oatmeal. Four local workers are also sitting in the dining room, eating their breakfast. Three are clearly stone cutters, for their heavy winter coats are covered with stone dust, while the fourth appears to be a carpenter. They pay the sisters no attention as they enter, but Darelle soon notices one of the stone cutters' attention perk up when Dhukhean joins the sister after his night at the Allsfaith Shrine. While the dwarf orders breakfast, Darelle watches the worker stand up and depart, leaving his plate half finished but soon eaten by one of his colleagues. The ranger stands, and decides to follow the worker. Witnessing her sister get up and leave the Swinging Sword Inn, Daryle also stands and follows her.
Ruddy enters the dining room and orders breakfast. He questions Kaylessa about the livery uniforms and she reports that over the last six months many caravans have been attacked, and it seems the more heavily armed a caravan, the higher its chances of being attacked. Kaylessa doesn't know much about House Goeland aside from the fact that it is a large transport and hauling concern in the area, moving goods on the long road. With his breakfast finished, Dhukhean informs Ruddy that he will be at the Allsfaith Shrine to consult their library and see if he can discover more information about the dwarven kingdom of Besilmer and its capital of Tyar-Besil.
Naga, who slept in a farmer's barn, arrives at the Singing Inn for breakfast. Ruddy tells him about the caravans. Naga suggests that they set up a decoy with a caravan, to entice the brigands to attack them. Both continue to elaborate plans while they finish tiehr breakfast.
Meanwhile, Darelle follows the worker, who makes his way to Dornen Finestone, where he enters the plain square building always coated in gray-white shrouds of rock dust that serves as the business office. Wishing to investigate further and to get closer, Darelle disguises herself and enter the quarry. A solicitous worker in his mid fifties comes along and welcomes her to the business, and asks if she needs any assistance. Darelle replies she's interested in stone slates for a house in Korvosa, and the worker shows her several samples. Impressed, Darelle asks to meet with the owner to finalize a sale. The worker takes her to the business office, and as they enter Darelle notices the worker from the Singing Inn exiting the owner' office, after receiving a slap on the back. The worker walks out of the office with a grin on his face, and does not appear to recognize the ranger.
The owner, Elak Dornen, welcomes Darelle to Red Larch and asks her if she found anything she was interested in. Daryle enters the office and joins her sister. Darelle places an order for rock slates, and Elak Dornen agrees to ship the slates down to Korvosa in a forthnight for 160 crowns. He seems very happy to have concluded a sale, and when questioned, reports that business has been bad these last six months, with caravans and merchants being attacked by bandits, and with the local constabulary unable to deal with the influx of miscreants. He guarantees delivery to the sisters' house, and if the wagon does not arrive he will personally drive another team with slate down to Korvosa. The sisters thank him and depart, determined now to find the constable and learn more about what may be affecting the area.
Dhukhean returns to the Allsfaith Shrine, and searches for any historical references to Besilmer in the large library housed in the shrine. Unfortunately, the dwarf kingdom is either of no interest to the locals, or so far back in time that he does not find many references. He does discover, however, that the dwarves of Besilmer constructed a magnificent stone archway made of smooth, fused hard green granite that stretched from one shore of the Dessarin River to the other, extending about two miles and reaching four hundred feet in the air and comfortably exceeding the largest spring flood ever experienced by the river. This site, which was constructed over a millenium ago, once witnessed the appearance of the dwarf god Magrim to rally the dwarves of Belsimer against a horde of orcs attempting to cross the bridge to reach the western side. It is during this battle that King Thorild Flametongue perished, but not before defeating a hill giant. Upon his death his remains were buried in the Halls of the Hunting Axe in Tyar-Besil.
The sisters successfully track Harbuck Tuthmarillar, constable of Red Larch, at his wife's shop, Jalessa Orna's Butcher. The butcher shop occupies the first of four identical single-story stone buildings that run from the street towards the edge of the village in a line. The shop can be identified by a painted sign showing a ham being carved by a large iron cleaver. The second building appears to be a smokehouse, with two large chimneys emerging from the roof on either side, while the third building, with currently emptied flower pots and a clothesline indicate this is the owner's residence. The fourth building appears to be the constabulary office, with its two small windows sporting bars.
When they enter the constabulary office, the Coopers find Harbuck talking to a ruffian in the one jail cell. Harbuck turns to the Coopers and politely asks them what he can do for them. When they express their support and that they are interested in helping enforce the laws in the area, Harbuck appears relieved. Daryle produces her Hellknight credentials, and Harbuck immediately deputizes her. They question him about the caravans being attacked. Harbuck reports news similar to what Ruddy and Naga learned. He doesn't know why this increase in criminality is happening, but he knows that his forces are hopelessly outmatched. He informs the Coopers that of all the current problems affecting Red Larch, his biggest concern is the presence of mysterious figures wearing stone masks watch over Mellikho Stoneworks' stone quarries at night. Workers now refuse to work with torches, even if guards are present, which directly impacts the local economy.
With lunch being served at the Swinging Sword Inn, the party reunites and eats another light meal. Daryle sits at the table with her new shiny badge, while Darelle retells what they found out during their morning errands. Kaylessa once again apologizes to them for the low quality of the food and of the service, and complains about her staff not showing up to work. Ruddy announces that they will go meet with the workers to make sure everyone is safe and sound, and to encourage them to return to work. Kaylessa gladly provides them with the location of their residences, and, once their meal is finished they head out. They find the first three workers well enough. One of them simply wanted the day off because he felt it was too cold to walk to work. The other two have heard rumors of the plague in the homesteads near Lance Rock and were instructed by their parents to remain home until more information could be obtained. Dhukhean shares that he doesn't believe there is a plague, and that it is safe for the workers to return to the Swinging Sword Inn. That leaves the last worker, who lives on a homestead an hour east of Red Larch.
The bitterly cold winds have picked up, and with them snow flurries, when the Coopers arrive at the Rumford homestead. Thick pillars of black smoke arise from the ruins, clear evidence that the homestead was attacked and torched. Where once stood a sturdy stone house, two outbuildings and barn, and several fenced-in fields, nothing but smoldering wreckage remain. Naga determines that the fire were magical in nature. The Cooper sisters explore the ruins but find no bodies, despite the fact that eleven people were reported to live here. Darelle spots several small pools of blood on the ground, and finds clear marks that both animals and people were hauled away by a large group of humanoids. In the distance, Dhukhean spots six riders on horses, who cautiously ride in.
The leader of the barbarian riders confronts the Coopers and question why they burned the homestead. The Coopers reply they are not responsible for what happened here but rather were investigating. The barbarian leader introduces himself as Argos, third son of Ferndell, leader of the Elk Tribe of the Uthgardt, and that they have been stalking the Sumber Hills looking for bandits who have taken refuge in what the tribe considers to be its lands. Argos doesn't care for the homesteaders, whom he considers to be encroaching on the tribe's territory, but he he is saddened to see that they came to harm. The Coopers are convinced that Argos and his men were not responsible for the destruction of the homestead. They bid the barbarians goodbye, and they follow the tracks left by whomever attacked the Rumfords.
After nearly an hour, they catch up to an encampment nested on the bank of a hill, barely protected from the wind. Two large tents have been pitched, and a corral has been hastily assembled to house the Rumford animals. Four brigands guard the approaches to the camp, while six more sit at campfires. There are no signs of prisoners. The Coopers immediately launch an attack on the camp, and the brigands soon find themselves overwhelmed. From one of the tent emerges a Gerald, who cackles and returns inside the tent when he sees his men being overpowered. Daryle sets his tent ablaze, but the sorcerer dimension doors to the top of the hill and unleashes a series of fireballs on Dhukhean. Ruddy and Naga dispatch a number of the enemy, while Darelle spots two of the brigands entering the second tent with their daggers drawn. Naga flies and lifts the tent, dropping it on the remaining brigands fighting outside, while Darelle enters the space and fights the other two, who were bent on eliminating their prisoners.
With the combat wrapped up, the Coopers have managed to rescue all eleven members of the Rumford family as well as their animals. Dhukhean heals their wounds. In the wreckage of Gerald's tent Darelle finds a warhammer called Jawcrusher and a sealed tube. On the tube is the following symbol:
In this tube is an unadressed letter written in child-like handwriting informing the bearer that any captured dwarf is to be taken to Thurl Merosska. Who is this person, and why would he want dwarves?
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